[Epic D&D] Peace No More (Full-Again)

Calim said:
I thought since I was a cohort I was to follow my leader on the story thing.

My intent was not to be restrictive. I wanted it left open what you thought of the situation, as well as your goals and motivations. Hopefully, you feel that you have enough free will to post as you desire, within only limited restrictions, of course.
 

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Aradia’s Background

Aradia was born into an Elven city, but her mother died young and she was raised by her Aunt. She loved the forest and the wilds and was very unrefined and unlady like. She found the life of the Ranger to be her calling. She spent most of her time in the woods near the city but always came home to visit her Aunt and eventually her Uncle Estefan, a nice Half-Elf who had stolen her Aunts heart. Her Aunt had never been happier than when she was married to Estefan. When the Dragon’s beset the city, it was during on of her visits and she was a member of the team that Estefan and his wife led to defend the city. During the battle, Aradia’s Aunt died and Estefan was crushed. At that moment, Araida swore that she would protect Estefan and make sure that he was never alone. Since then Aradia has always been by his side helping him to “cut a swath through lair upon lair of dragons and dragon kin”.


Aradia’s Present

Aradia knelt over the cooking fire getting ready to put on the coneyes they had caught for dinner. Her Uncle was sitting quietly by the fire meditating. He seemed unusually unsettled tonight.

Aradia smiled as Estefan whispered into the night air, she was used to him doing this. She wished he could relax and enjoy the trip but she could tell he was upset.

Aradia loved traveling and was glad to finally get on the road again. The open air and night sky invigorated her. Aradia smiled as Estefan came to help with the preparations. She pretended she did not see the tear in his eye. She kissed him lightly on the cheek when he complemented her cooking.

She sat down next to Hatha and was lulled by the purring of the giant cat. She hoped that her Uncle would find the answer he sought when they reached the wizard Verdane.
 

I think with all of the other things in life I am partaking i will have to step out of this game. Since I am a mere cohort in this game I hope this does not affect things to harshly.
 

That's OK, Calim, I'm sure everyone'll Understand.
So, who's cohort was Calim? I'll check who was next on the cohort list and get them to quickly work up a cohort. What level was the cohort supposed to be?

Also, the deadline's up so I'm checking over all the characters now, and If we've got enough then I'll start the game tommorow.
 



Jemal said:
That's OK, Calim, I'm sure everyone'll Understand.
So, who's cohort was Calim? I'll check who was next on the cohort list and get them to quickly work up a cohort. What level was the cohort supposed to be?

Mine. Hmm...there's room for compromise on what the cohort should be. What do you have in mind, Goldeneagle or whoever is next on the list?
 

I made this character for another game so it would need to be adjusted slightly for creation rules here, but do you like the concept?

[Started as a Ranger] Born in the town of Twin Falls to Charton and Lissa of Twin Falls. Charton was a Tracker by trade, while Lissa kept the house in order. Both parents were of Pelor. Rynin grew up tracking and hunting with his father. At the age of sixteen Charton gave his son permission to accompany a trade caravan to the local city, Towerkeep.

On his trip to town Rynin met Brother Eigan of the Temple of Pelor during the worship services. Eigan took an interest in Rynin, seeing a humble yet devout young man with charisma… the perfect person to attract others to the worship of Pelor. When Rynin leaves Eigan asks him to return if hewould ever consider coming back to help turn people to the sun.

The 2 day return trip to Twin Falls promised to be as eventless as the trip in. Due to the proximity of Twin Falls fo Towerkeep, there had not been a raid on the trade caravans in over 14 years…this time was different. The caravan was small, but it was attacked by a group of bandits. Rynin, after taking taking out four of them helped the caravan back to the Twin Falls. The town sherrif formed a counter raiding party including both Charton and Rynin. After tracking the bandits to their lair, the group righted the wrongs done unto their people.

This series of events had a profound attack on Rynin. Why would anyone attack an almost defenseless caravan? Pelor would have led them on a better path. Within the week Rynin secures the blessings of his parents to return with the next caravan to Towerkeep to serve in Pelor’s temple as a gaurdian of the defenseless and a prostheltizer of morality.

Upon entrance into the temple, it was immediately recognized that Rynin had the tools to become a valiant holy warroir of the cause of light and good. He was first schooled in the fist of Pelor (mace) and while learning the formal history of religion (not just his church) while learning to talk about his beliefs in a way that would shed light for others in "the way".

For 11 seasons Rynin performed well for the Temple. Brother Eigan was pleased allowing Rynin a level of Autonomy not common among most templars. Rynin made the most of his independence traveling around town (returning to the temple at least once per fortnight)and the outlying areas making friends with several people, influential in their own right. Betron, the woods man (ranger)in the town of Deepgreen; Estafan from the [insert home]; Oren, Cleric of Tyr in Towerkeep;Verdane the Knowing (wizard), a council member in Towerkeep; Aric Redface (Fighter / Inn keep) in Tower Keep; Varta, Captain of the Guard; Helene Guildmistress of the Adventurer’s Guild; Jansen the Minstrel; Lorelin, daughter of the Lord of Towerkeep (love interest); along with other dignitaries of the Pelorian Temple and other Allied Temples.

One twighlight in the winter solstice Rynin was returning from a trip home to see his family when he heard a whimper from a house. He had inadvertently come across a necromantic follower of Hextor. In a protracted fight a child’s life is spared and a follower of Hextor’s loses his life…along with Rynin. When the guard comes Varta is immediately called and Rynin’s body is taken back to Temple Pelor immediately. After a day it is decided that the high priest Tanzer will try to resurrect Rynin, a very unusual decision. It is then that strange things begin to happen – it seems Pelor has taken a special interest in Rynin. He is to become the epitome of a warrior of Pelor…and someday he will be a divine emissary – The Voice of Pelor.

This resurrection takes a full week, and when it is complete Rynin returns to life and he looks different. He looked stronger, leaner, and more nimble yet he seemed to have a deeper understanding and respect for those around him. His personality seemed magnetic, yet he said little. He seemed to know that his role had changed, he had been touched by Pelor himself and now realized that he had a larger role with more responsibility and, for that, Pelor had prepared him (transformation to half celestial with bonus) mentally, physically, spiritually, emotionally and had left a material gift, "The Skin of Pelor" (Celestial Armor)

After seeing all of his family and friends again (it seems to him as if he has been gone for years although it had only been a week), Rynin decides that he must prepare himself for the highest level of service. He puts together a long term plan, one that may take years, to prepare himself for his ascension to the title of Divine Emissary.

After researching (By library, Bardic Tale and Divination) for a week, Rynin determines the lessons he must learn and sets out to find a mentor for each discipline.
He approaches the High Priest and asks for permission to pursue his path and is of course given the blessing of the temple and a shield to defend himself ("Gentry’s Aegis") while relating the story of the High Priest Gentry who lived 1000 years ago.

Rynin gathered his belongings, old and new, and set out to meet Aldeenum at the Lycaeum of the Ferric Fist to learn the way peak endurance. Here Rynin conditioned his body and then demonstrated his mastery by traveling for a year with various monks through the Mountains of Tanu Mali. (Manual of Con. / Str / Dex) Within the mountains many treasures were found, including the "Golembane" (Mace of Ruin).

At this point followers of the Pelorian faith have heard that a future emissary has been reborn and have started to congregate to build a stronghold in Towerkeep.
Upon hearing this, Rynin returns to Towerkeep at which time Tanzer turns the local Temple/Stronghold over to him . "It is time for me to build our following somewhere else. These people are here to follow you. You are ready to lead them) Over the next 6 months, while organizing the followers, several gifts are bestowed upon Rynin for various tasks. During this time Rynin enlists the aid of his friend, Jansen, to teach him to be a people’s leader (book for Charisma). Among them is the the necklace "Pelor’s blessing" (Phylactory of Faithfulness). After things are set in motion, Rynin set out to deepen his understanding of the world around him. He sought out the Lost Library of Euchonachs. There he found many insights including the Book of Yavxist (Book of Intel.).
 
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GoldenEagle and Sollir - Keep reading, info for you at end of message.

I just went through all the characters again and here's what I've come up with:

Arknath (Estefan-NG Druid age 65) Just need to get rid of that dusty gray ioun stone... I don't know HOW you figured that one out.
Other than that, you're ready.

Perivas (Verdane-LG Loremaster age 75) What does the "DC+20" on the Staff of Meteors and Staff of Wilting mean? Is the DC 20, or is it 43(10base+9lvl+4ability+20?) And if the latter, where did you find the price modifier it takes to increase the DC by 20?Also your charisma should only be 44... the Pink+Green Ioun stone's +2 bonus does NOT stack with that of an Epic cloak of charisma. They're both Enhancement bonuses.
Other than that, you're ready.

Emerald-Arknath's cohort (Aradia-CG Guardian Age NONE) You need to list an age for your character. Also, Edit in your list of spells to your character, pls.
Other than that, you're ready.

GuiltPuppy (Eigan-NG Cleric Age 60) 1 problem with your Epic spell.. You reduce the DC by 18 for 24d6 points of backlash damage.. It should only be 18d6 backlash.
Other than that, you're ready.


So we're just waiting on Sollir and GoldenEagle to make those characters... Speaking of which , GoldenEagle, We still need a cohort for Perivas(Verdane) since Calim had to drop out, would you be OK making that your character? Don't worry, i don't run Cohorts as slaves. They're just really good friends + followers, with their own minds and opinions.
And to Sollir - If you take Leadership, I'll be making + running your cohort.

Character AND cohort creation rules are both on page one.
Verdane's Leadership score is 50, so check with Perivas on whether he wants you to be max lvl for that score or not. (Though I'ld suggest as high lvl as possible)

Once you guys are done, we'll have 4 PCs and 2 cohorts assuming Sollir doesn't take Leadership.

SO Sollir and GE, we'll start soon as your characters are ready.
 

Perivas (Verdane-LG Loremaster age 75) What does the "DC+20" on the Staff of Meteors and Staff of Wilting mean? Is the DC 20, or is it 43(10base+9lvl+4ability+20?) And if the latter, where did you find the price modifier it takes to increase the DC by 20?

There is no price modifier that I know of. It's just that having a epic level caster create an item means that they will be able to have the item-save adjustment feat and the ability to use there own stats. Do what you want with that, but it's maintainly from what I would be able to create myself.

Also your charisma should only be 44... the Pink+Green Ioun stone's +2 bonus does NOT stack with that of an Epic cloak of charisma. They're both Enhancement bonuses.
Other than that, you're ready.

I choose to have a redundant item and did not stack the bonus together. The 46 only counts the cloak of charisma. It makes it less apparent that I have a charisma-enhancing cloak, when I have a full set of ioun stones. That's all.
 

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