Jariwyn Brightshield, Cohort
Jariwyn Brightshield
Half-Celestial Human Ranger 1 / Paladin 23/Divine Emissary 6
32 Str: 16 Base +4 Racial +3 tome/inherent +6 belt/enhance +2 level
26 Dex: 16 Base +2 Racial +2 tome/inherent +6 enhance
26 Con: 16 Base +4 Racial +1 tome/inherent +4 enhance +1 Level
12 Int: 10 Base +2 Racial /inherent
18 Wis: 10 Base +4 Racial +3 tome/inherent
34 Cha: 16 Base +4 Racial +6 robe/enhance +3 tome/inherent +4 level
AC: 40 - 10 Base + 1 Natural +10 Armor + 7 shield + 4 ring +8 Dex
HP: 497 (30d10 +270)
Speed: 60 ft (Boots)
BaB: 26
Melee 26+11 Str +5 Weap + 1 weapon focus +2 Epic WF
Initiative: +8 Dex
Alignment: LG
XP:
Special Attacks: Prot/Evil (3/day); Bless, Aid, Detect Evil (will); Cure Serious; Neutralize Poison; Holy Smite; Remove Disease (spell); Dispel Evil; Holy Word; Holy Aura (3/day); Hallow; Symbol; Summon Monster IX (Celestial Only); Resurrection; Smite (+13 AT/+22 Dam) 4 x/ day; divine inspiration 2x/day (+2 AT/dam 10 rounds); Greater Planar Ally
Special: remove Disease 6/week; turn (3+cha/day); Special Mount; sun domain
Saves:
+42 Fort: 13 Base +5 Epic Divine +3 resist +13 Divine +8 Abil
+35 Refl: 6 Base +5 Epic Divine +3 resist +13 Divine +8 Abil
+31 Will: 6 Base +5 Epic Divine +3 resist +13 Divine +4 Abil
Special Defense: Immune to Acid, Disease, Cold, Electricity, +4 vs. Poison (Racial) Immune to fear (Class); DR 15 fire (ring); SR 15 (mace); Cannot be Flanked/caught flatfooted (robe)
Attacks
Fist of Pelor +37/32/27/22 d6 +16
Ghoul bane +37/32/27/22 d6+10
Spells (5/5/5/5):
1- Bless Water, Bless Weapon, Divine Favor x4
2- Delay Poison, Shield Other x2, Remove Paralysis x2, Heat Metal
3- Discern Lies , Dispel Magic, Heal Mount x2, Searing Light x2
4- Neutralize Poison, Freedom of Movement x2, Holy Sword x2, Fire Shield
5- Flame Strike X3
Feats: Tracking (bonus); Two Weapon Fighting (Bonus); Ambidexterity (Bonus); Human (bonus); Weapon Focus (mace),Mounted Combat, Leadership; Improved Two Weapon Fighting; Improved Critical (Light Mace); Greater Two Weapon Fighting; Epic Leadership; Great Smite; Divine Might (Cha bonus to Dam for Cha bonus rounds – uses turn attempt); Perfect Two Weapon Fighting; Penetrate Damage Reduction, Great Smiting, Epic Weapon Focus, Improved Spell Capacity
Skills: Concentration +19; Diplomacy +10; Intuit Direction +10; Jump +12; Knowledge Religion +13; Ride +30; Spot +28; Wilderness Lore +25
Helm 0
Goggles
Cloak of Resistance +3 9000
Amulet:
Armor: Celestial armor +5 81600
Vestments of Fortitude (+4 Con) 16,000
Bracers of speed 8000
Gauntlets of Dexterity (+6) 36,000
Robes of Charisma +6 36000
Ring Protection +4 32000
Belt: Giant Strength +6 36,000
Boots; Springing and striding 6000
Tomes and Manuals 330000
Masterwork Mace 305
Quiver of Elhona 1800
Lens of detection 3500
Heward’s Handy Haversack 2000
Gentry’s Aegis (+4 animated, Med Fort.) 81,170
Fist of Pelor mace – Holy Avenger 120305
Mighty Long Bow (+11) 1200
50 MW Arrows 350
801,230
I think I got all of the correct numbers, please let me know if I goofed.
Couple of questions
1. can I use leadership for a dragon mount?
2. Does this look okay?