[epic] Troubleshooters for the gods (PC's please)

AmorFati said:
Nothing to appologize, constructive critisism is always appreciated!

As for Valiant Fury, it is from Complete Warrior, grants +4morale bonus on strength and constitution.

As for natural armor, i get 3 fom Thri-Kreen and 1 from Half Celestial. 5 from item.

The perfection bonuses... dunno :P
I copied the AC & Save items from the WotC boards.

K, thanks alot. I'm not sure if the DM wil allow profection bonuses, or created items at all, but I appreciate knowing where your stuff came from. Other than the cost inconsistancies, everything seems good now.
 

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Albedo said:
K, thanks alot. I'm not sure if the DM wil allow profection bonuses, or created items at all, but I appreciate knowing where your stuff came from. Other than the cost inconsistancies, everything seems good now.

Heh, I doubt he will. He doesnt seem to be very interested in getting this game going, so I dunno...

As for the cost inconsistancies, what are those? Need to update my spreadsheet, heh
 

AmorFati said:
Heh, I doubt he will. He doesnt seem to be very interested in getting this game going, so I dunno...

As for the cost inconsistancies, what are those? Need to update my spreadsheet, heh

I can't speak for Jemal, and I don't use the chart, but I can give you one example of something you kinda messed up. This might give you a good example of what to check for.

Head Slot - Headband of Gutor
+12 Enchantment to Wisdom, Strength, Constitution and Dexterity, 4,680,000

k, first of all, the cost for each bonus seperatly in there own slot is 1,400,000. if you times it by four you get 5,600,000. This is already over what you have it given as. Now, add in the fact that Dex, Con, and Str are in the wrong slot and each one multiplies by 1.5. This leaves you with 3 costs of 2,100,000 and one cost of 1,400,000. Now add in that every extra enhancement other than the most expensive one is multiplied by 1.5. this means one of the 2,100,000 stays unchanged and all the others are raised. The net result is two stats costing 3,150,000 each (say strength and con), and the other ones cost cost 2,100,000 each (dex and wis). Your grand total then would be 10,500,000. Try applying these rules to some of the other items, though I couldn't do the spells cause item creation ain't my thing. Try seeing if you had the right caster level for your items, since they all have to be at the highest one used in order to make the item.
 

Ah, yup, found my error in the spreadsheat, I've got all the +12 at 0,75 cost, heh :P

As for the spells, I didnt know that all spells had to be at same CL, I'll go fix that now then.
 

WotC SRD said:
Multiple Similar Abilities: For items with multiple similar abilities that don’t take up space on a character’s body use the following formula: Calculate the price of the single most costly ability, then add 75% of the value of the next most costly ability, plus one-half the value of any other abilities.

This is what confuses me. Does it mean that when I have several simliar abilities, like saves, should I then calculate with:

Most Costly ability: 100%
Second most costly: 175%
Thirdt most costly: 150%

OR

Most Costly ability: 100%
Second most costly: 75%
Thirdt most costly: 50%
 

Where is the guy who is going to run this?

Can I buy all of these tome available to enhance my abilities? Can I buy 2 "Tome of Understanding +x" and increase my score by x+x?
__________________________________________
Initial draft.

Elf
Lvl Duelist3/Shadow Dancer 1/Rogue 40
Str 11 (+1 level)
Dex 24 (+2 racial +5 level)
Con 10 (-2 racial + 3level)
Int 16
Wis 14
Cha 10 (+2level)


BAB +27/22/17/12/+7/2
AC 23 (10+3 int+7 dex+ misc)
HP (6+39d6+3d6+1d8+0) 216
 

Ranger Rick said:
Where is the guy who is going to run this?

Can I buy all of these tome available to enhance my abilities? Can I buy 2 "Tome of Understanding +x" and increase my score by x+x?
Not by the rules you can't, all of the tomes and manuals give you inherent bonuses to your stats - like Wish does. Therefore, they don't stack. The good news for folks making Epic characters from whole cloth is that you don't have to pay for the "upgrade" volumes, you just pay for the bit that you want applied in the end.

I dunno where the GM is though :D
 


James Heard said:
The good news for folks making Epic characters from whole cloth is that you don't have to pay for the "upgrade" volumes, you just pay for the bit that you want applied in the end.

I dunno where the GM is though :D


Can you explain this? Are you saying we can just buy the +5 an d be done with it?
 

I'm saying that if you buy a +1 inherent bonus item and a +5 inherent bonus item, and use both of them, the +1 inherent bonus item gets "lost" because the +1 inherent bonus doesn't stack with the +5 inherent bonus that supercedes it. It's like wearing a +2 enhancement item and a +4 enhancement item, only the +4 enhancement item applies because of stacking rules.

When you're making a character and developing them over time sometimes those "lesser" inherent bonus items start looking really good for your primary stats as you can afford them. When you're making an epic character from whole cloth you don't need to expend finite resources on things to "get you to where you're at", only items that apply strictly to the task at hand. That means you're not paying for thousands of potions, wands, and scrolls most of the time either - with inherent bonus items you should pay for the highest bonus you want to apply at the game start.

I hope that wasn't as clear as mud. ;)
 

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