[Epic] What do you think?

ashockney

First Post
Have you had the opportunity to play epic yet?

How long did you play? What level did you start and end?

What did you think?

Here's how the latest epic game went over the weekend:

Enc 1 - Mage's Disjunction and Quickened Wail of the Banshee (Rod of Quick)

Enc 2 - Put the two tanks with DR 15 in the front and grind.

Enc 3 - Limited wish for scarab of golembane (overcame DR 20/-)

Enc 4 - Wished to turn weapon into Sunblade, decimated a lich (300+ hp/round with criticals)

What do you think?
 

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I'm currently running an epic game. We started at 21st level, and the party is currenly in the 24-26 range. Our group likes it. Of course, we also are playing a campaign that started at first and is currently 8th, and we're enjoying it a lot too.

Enc 1: The first thing we did in our epic game is nerf Disjunction. having all of your gear destroyed forever ruins a character's day worse than anything else, even death, when at epic levels.

Enc 2: Cool

Enc 3: Limited Wish cannot normally create items

Enc 4: Creating an item with wish costs a lot of XP, and undead are generally not critable.

Although there appear to be some house rules going on, the main thing you have to ask yourselves is "did you have fun?". If so, then its all good. :)

I personally enjoy running the epic campaign. Trying to find ways to challenge characters that can do almost anything given enough time has been very interesting.
 

Not to hijack the thread, but will there be a 3.5 version of the ELH or do we have to use the 3.0 ELH with the Update Booklet?

Andargor
 

andargor said:
Not to hijack the thread, but will there be a 3.5 version of the ELH or do we have to use the 3.0 ELH with the Update Booklet?

Andargor

It seems the Epic level revisions are being scattered throughout the player hardsplats.
 
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Sunblades can crit the undead now, as I understand it.

Some classes scale better at epic levels than others.

An epic fighter is really just a fighter with incredible equipment. An epic paladin is a whole 'nother beast altogether.

Taking an evil force dragon that had over 300 Hp down to -40 or so in a single full attack action was just cool. Especially since the person with a L30 Chaotic Evil PC (he was using an Undetectable Alignment item to avoid a fight with my character) had to completely re-evaluate his odds of beating my L22 or so Paladin in a fight.

I miss 3.0E Holy Sword.
 

Just got done running my Epic game. It's really fun- only a couple of the pcs are actually above 20th yet, but the highest-level guy is 22nd... wow, they kick butt! They're masters of divinations... they found out so much stuff this game!
 


James McMurray said:
I'm currently running an epic game. We started at 21st level, and the party is currenly in the 24-26 range. Our group likes it. Of course, we also are playing a campaign that started at first and is currently 8th, and we're enjoying it a lot too.

Enc 1: The first thing we did in our epic game is nerf Disjunction. having all of your gear destroyed forever ruins a character's day worse than anything else, even death, when at epic levels.

Enc 2: Cool

Enc 3: Limited Wish cannot normally create items

Enc 4: Creating an item with wish costs a lot of XP, and undead are generally not critable.

Although there appear to be some house rules going on, the main thing you have to ask yourselves is "did you have fun?". If so, then its all good. :)

I personally enjoy running the epic campaign. Trying to find ways to challenge characters that can do almost anything given enough time has been very interesting.

Minor nerf on DJ (if you want to call it that) prevents "signature" items from being lost. The very, very powerful affect is the "automatic" debuff. No caster level checks. That is wicked tough, especially against spellcasters of any sort.

Limited wish (for us) works same as wish, just lower powered. The item created in question was a 2,000gpv. Very minor.

Creating a sunblade (and the scarab) were well worth it. Single shot spells which fundamentally ended both combats in the first action. The scarab overcame the golem's DR, and it only had 350 hit points (adamantine). The sunblade can critical against undead, which the big nasty lich, and his minions at the end, all were.

Perhaps we should scale back on the use of wishes even further. The fights would have been tough without these, but still survived.
 

Have you had the opportunity to play epic yet?

Yes. Our long-running campaign started at level 1 and went epic a few months back.

How long did you play? What level did you start and end?

Still playing. We've been epic for oh, three to six months I think.

What did you think?

It's definitely different, and yet not. When you look at a level 30 party it seems like a huge difference, but you could say the same about a level 5 party versus a level 18 party. I think it's deceptive and looks bigger than it is when you grow into it exp point by exp point. It is a little rougher on the DM to balance good encounters however.

Here's how the latest epic game went over the weekend:

Enc 1 - Mage's Disjunction and Quickened Wail of the Banshee (Rod of Quick)

Enc 2 - Put the two tanks with DR 15 in the front and grind.

Enc 3 - Limited wish for scarab of golembane (overcame DR 20/-)

Enc 4 - Wished to turn weapon into Sunblade, decimated a lich (300+ hp/round with criticals)
Enc 1: Disjunction: It's something we don't do. Like nuclear weapons, it's something neither the DM nor the players want to deal with, and it's a gentlemen's agreement to not touch it.

Enc 2: Ok. Defenses are a good thing, and while shaving off 15 damage will help, many monsters will blow through that.

Enc 3: I wouldn't let a limited wish create a permanent object but that's me.

Enc 4: I can't see the lich template right now, but as undead I would assume it can't take critical hits. I also think it's beyond the power of a wish, at least as a permanent change. On the other hand as a temporary one, great - not really seeing a problem with the smart use of a wish. We used a miracle recently to make everyone's weapons "ghost touch" for a while.
 

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