Erekose's Savage Tide - Act 1: There is No Honour

Julian Hemock, half-elf bard

Julian is one of the stronger party members and he spends his time bending the oars as best he can, hoping someone comes up with a good plan. He almost hopes they don't catch the ship, as boarding it could be their last act in this world.

Still, once they reach it, he isn't about to turn back. He reaches out for the anchor. "Come on. Nothing else for it, gents. Let's go aboard."
Is there any obvous way to get aboard? Can you give us an approximate climb DC or whatever? Also, Julian would love to secure the rowboat to the ship, to give them an escape route if things go bad.
 

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As Jerrell finish the approach, he asks. "Time to speak or time to act?" As Julian garbs the anchor, Jerrell takes the rope he use to attah teh rowboat to teh peer and quickly attach it to the anchor, leaving as much loose as possible, in case the anchor would be drag too high or drop too low.
 

ooc: the only obvious way up is the anchor. If you had a grappling hook and rope (not sure if anyone does ~ nope just checked) you could probably reach the main deck with a good throw. Julian has rope that he can use to tie off the boat or use to drop down from the deck once he is up there, your choice. The boat itself has a short piece of rope (10') to tie off to the dock.
 

"Jerrel, you're the best climber, I think." says Julian, as the sailor ties the little boat to the rising anchor.

"Take my rope now, and I'll give you a boost. Trying climbing up there and attaching the rope so the rest of us can climb up too." Julian realizes Jerrel will probably be seen long before the entire party would be able to assemble.

"Tell them..." He tries to think of what five heavily armed men would be doing in a rowboat in the harbor. "Tell them Vanthus sent us!"
 

Jerrel manages to climb up the anchor without too much difficulty. Still on the outside of the ship he ties Julian's rope off on the rails and signals the others to come up. So far no one has noticed him.
 

Julian's not a great climber, but neither is anyone else, it seems. Julian is strong, though, and can give the others a boost.

"Alix, why don't you go next. If we're discovered, perhaps you can talk them into not attacking us. At least until we're all assembled. I'll go up last."
 


Jerrel is currently hanging on to the outside of the railing circling the deck. He is towards the very from of the main deck near the for'c'sle. There are two thugs up in the rigging a top the main sail. There are 3 thugs pulling ropes on the main deck. There is one thug on the for'c'sle pulling a rope and there is one thug on the quarterdeck (rear). The one matching Soller Vark's description is at the helm on the quarterdeck as well.
 
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(OOC: Back in time to respond to Julian's suggested Vanthus bluff)

"No, not Vanthus. Vanthus isn't involved with Vark. On the contrary, actually--I know for a fact that Rowyn Kellani is hiding information on Vanthus. The pair are likely conspiring. If you must use such a bluff, we should mention Islaran instead. Of course, it is most preferable to simply not be caught."

(OOC: Then later at the order suggestion)

"Why don't we put Nathan or Tereg up before me. I can attack from range without trouble. And Tereg is more likely to sneak up without being noticed."

(OOC: Let's do Tereg next, then Nathan, then Julian. If Alix has line of sight to the combat from down here, I see no reason he can't just stay here--it certainly keeps him safer)
 

(ooc: no line of sight from the base of the ship. It bows out from the water preventing you from seeing anyone here. If you rowed the little boat away from the ship about 10 feet you might be able to see someone up high. Further out you could probably see some of the people on deck.)
 

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