Ever Dream Deity Roleplay(Always Open)


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Othar

[sblock]I am assuming you are referring to the Divine Rules that I submitted. Is there something specific that you found confusing, vague or unclear? Any other thoughts?

Feel Free to email me: freexenon [at] gmail [dot] com[/sblock]
 
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ooc: I find those rules to be somewhat odd... If anything, I'd be more in favor of drawing up character sheets and submitting gods with Divine Ranks and Powers (as per the SRD).
 

I'm strictly against smacking our gods onto character sheets and playing by the rules. The point of this game is for us to create our own world, not for us to play in a WotC world. I though the plan was simply to play this out until the material plane developted enough to bring avatars and followers into the game using rules.
 


OOC: Divine Rules

[sblock]Rules Derivation
First, Second, and Third Bornes - I based that off the Timeline that I had been updating (but have not done in quite a while. I had eras or scenes bascially set up and it seemed like a logical progression as there was a method of gradation already built in.

As far as the numbers are concerned I picked a scale that was not too number intensive, easy to derive and ran with it. I wanted to keep it as simple and scaleable as possible. The only time these will need to be used is, of course, when deities or their divine agents interact.

It was mentioned that we need some method to determine relative divine power and a method of determining how to do things such as combat, cast spells, and create races, and how it affects other divine beings and the game world.

It was mentioned that we need a way to determine divine interaction and what I have submitted covers a lot of possibilities. Submitting gods with Divine Ranks and Powers via SRD will be much more complex and time consuming. To create a Godling's stats my way takes at most 5 minutes. If you copy and paste and change some numbers it takes about 30 seconds.

There may come a time when creating Godlings via the SRD will be a good idea. I do not think that this is the time. I believe as Albedo does, we are building the game world and history and then maybe we will can play in this world with the history that has developed. Once we get to that point then we can pull out the SRD and make things happen. Until then you can write the story and apply the 'rules' afterward, because the story is more important.

I have attached the Timeline (Again, you will need to download it and change the extension from .txt to .htm) and then view it in your browser. I have also included example stats for Godlings at different ranks and possible stats for Failiure, and the contested Albedo and Alyssa. I have made some small changes to the rules document.

Example 1 - Divine Decrees and Life Creation
Starting with this Moss' SeeOhToo post :

Moss creates SeeOhToo (Page 3 Post #94)
In Portfolio Divine Decree (2DP/4PP)

Tocho is Borne (post #103)
3rd Borne

Endovior Counters with the OhToo/Flame Maneuver to counter
In portfolio Divine Decree (1DP/1PP) Maybe half as he did not really counter it as affect it

Moss creates poison in plants and possibly seeded a hate in all plants for Endoviors followers(post #108)
Divine Decree (2DP/4PP)

Traume creates Elemetals (Fire, Earth, Water, and Air) (post #109)
Create Immortal Life (2DP/4PP) I just dropped the per CR cost as it does not scale well
It could possibly cost 8DP/16PP if we see them as a disparate species but that might be cost prohibitive and counter productive to the game and story.

Example 2 - Divine Combat and Actions

Staring with periculum's Wild, Wild, West...

Tocho Wrangling Failure (page 4 post #138)
The Wrangling Failure by Tocho = DC 19 [15 + 2xDR(2)]
Tocho would roll a D20 and add his action modifier or +0 and possibly a +2 bonus for 'competing' against Failure.
Most likely he would roll, fail, and then expend a DP to make it auto-pass.
Failure could spend a point to autofail it but it looks like it may be more advantagous not to.

Jemal Creates Vampires and the Damned(post #139)
In Portfolio Divine Decree and Create Immortal Life (2PP/4PP) we will just wrap this all into the Divine Decree and call it good

Failure's Reprisal (Post #149)
Failure would roll verses Tocho's AC of 13 and would most likely hit (DBAB +2)
2 Attacks for a total of 4DP, 4 SP, and 4 Life Points. Each of these damage types would be reduce by his Divine Protection but his rating is +0 so not change in damage
Failure might Have to expend 1 DP to auto hit if it might misses.

Tocho Fights Back(Post #149)
(BAB +0) for 1 melee attack for 3 Life Points or he may opt to use spell strike for 6PP to do 6 Life Points Damage and will have to roll to hit, or 3 PP Damage. He can alternatively make that a Divine Strike to do 6 DP damage verses Failure with no chance of missing.

The damage will be reduced by Failure's Divine Protection Rating of 2, so the Melee/Ranged attack or PP attack will do 1 Point of Damage, Spell Strike for Life Points would do 4 LP damage. A Divine Strike for 6 Points would be 4 points of Damage. Keep in mind that its Divine Protection will no longer work until the next scene.

Wrestling the Depths of Hunger (Post #157)
Tocho gets pulled into the water and frees himself from Failure in a blast of water
opposed Action Check D20 to Action Modifier (possible a +2 from competing??)
We have a Tocho's +0 (+2) verses failure's +2, Tocho will most likely escape its grasp without having to expend a Divine Point to Auto Pass.

Jemal's Wall and Flames (Post #162)
Jamal creates a Wall of Force (5PP) to separate the warring Godlings to converse with Jo'Kar
and then throws a Fire Ball at Tocho and Failure - Spell Strike (LP) 7PP (6 points for 6 Life Points Damage and +1 PP for an extra target. He does 6 LP damage to each reduced by their Divine Protection of 0 at this point, each taking full damage.[/sblock]
 

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OOC: Wouldn't it be easier, (and for me understandsable) jst to assign divine ranks and portfollios and use 1d20+DR for any type of opposition between dieties. You get +4 if your portfolio is involved or -4 if your portfolio is opposed and all bonuses are doubled in your own realm
 

OOC: Divine Rules

[sblock]Could you explain what specifically is Odd or Confusing. If you have amendments and changes that will make it less Odd or Confusing I would defintly like to know. I have tried to make this rules set Light and Flexible so we have the story first and mechanics later.

"Too many options. Not enough options. This line or section is not clear because of this. I do not like this section for these reasons."[/sblock]
 

OOC: Divine Rules

[sblock]I had thought about something simple like that, but it is a little too simplistic, and can get out of control if the numbers are not right. It is harder to have godlings of varying power levels without there being such a disparity that a higer level one definitively overwhelms a lower level one. This could take the fun out of things for quite a few people.

In essence that is kind of what I have done. The Divine Rank acts as a limiting number for certain actions like expentitures of Power Points and Divine Points. This mechanic prevents massive alpha striking on other PC's - Not Cool!

The other Modifier +2, +4, +6 does what you are saying. You take that number and that is used for almost everything else. Armor Class, BAB, Saves, Damage Resistance, Skill checks and so on.

I am working on a version that utilizes your idea across the board, it is seeming to definitely set the levels of Godlings apart. 1rst Bornes are definitely more powerful than Second Bornes. Almost too much so. It am still working on it. It becomes hard for this to scale well. I am still playing with the numbers.

Wht are your suggestion for Divine Ranks and gradations?
[/sblock]
 

FreeXenon said:
[sblock]Could you explain what specifically is Odd or Confusing. If you have amendments and changes that will make it less Odd or Confusing I would defintly like to know. I have tried to make this rules set Light and Flexible so we have the story first and mechanics later.

"Too many options. Not enough options. This line or section is not clear because of this. I do not like this section for these reasons."[/sblock]

OOC: Too many statistics most of which start with D.


As for 1st borns and second borns just mess with Divine Ranks 1st born(you) starts at DR 10 and each subsequent diety gets one less DR(or five per era).

Or you could do Attack points and Defense points and Health Points.
 

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