pming
Legend
Hiya!
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However, PC's were not "exceptional" in that they magical super powers like they do in 5e, at least not for a while. A 1e Fighter fights better than others, but that's it. No mutilple attacks or, really, anything other than the best Attack Roll, highest HD in the PHB, and any weapon/armour/shield is available to them. This contrasts SIGNIFICANTLY with those 'commoners', who would be running around with 3hp, MAYBE able to wear leather armour properly and use a shield, and MAYBE be skilled enough to use a sword or bow. If they weren't part of the militia (many were, however), then they were running into battle with 2hp and AC 10, they were attacking with that mace or club at -2 to -5.
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So...yeah...the "power level expectation" has changed is all. Everything's been 'turned up to 11' in 3e or later editions, with PC' "needing" to get some kind of special PC cookie to make the Player feel special. Nothing wrong with it...but it is definitely not the same "vibe" you get from playing earlier editions. Oh, and for the record, I like 1e and 5e; prefer 1e, but I quite enjoy 5e, overall (but I almost never use any optional books and most optional rules like Feats and Multiclassing, so there is that...)

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In short...a 1st level PC is 'superior' to commoners in three significant ways; First, they have a Class. Second, they can gain experience/levels in that Class. Third, they start off 'tougher' than a commoner, but not any more special other than what their 1st level class gives them (which, in 1e, isn't usually much!). A farmer will have maybe 4hp if he's a tough old guy. The 1st level Fighter will have maybe two or even three times that. The farmer will suck at fighting, the fighter will only be slightly better at level 1. But, the Fighter will keep getting more HP's and MUCH better at fighting. The farmer won't.
^_^
Paul L. Ming
Nope.But... they are all player characters... aren't they meant to stick out and be exceptional?
Again, nope.That they chose to be adventurers and through their exceptional whatever, managed to actually survive and keep truckin' while other more mundane specimens failed or quick after a minor expedition?
In 1e, for example, PC's had these things called "Classes" that the VAST majority of NPC's didn't have, were incapable of having, and would never have no matter how much they 'tried to train or what they did'. In 1e at least, the very fact that a PC was a 1st level WhateverClass instantly made them better than the majority of people in the world. Remember, in 1e your typical NPC has about 2 or 3 hp. Period.Maybe we are playing vastly different games of D&D. Every party I have run for were all super in some way, but they almost always felt uniquie to one another. And powerful compared to Ran Doe the farmer.
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However, PC's were not "exceptional" in that they magical super powers like they do in 5e, at least not for a while. A 1e Fighter fights better than others, but that's it. No mutilple attacks or, really, anything other than the best Attack Roll, highest HD in the PHB, and any weapon/armour/shield is available to them. This contrasts SIGNIFICANTLY with those 'commoners', who would be running around with 3hp, MAYBE able to wear leather armour properly and use a shield, and MAYBE be skilled enough to use a sword or bow. If they weren't part of the militia (many were, however), then they were running into battle with 2hp and AC 10, they were attacking with that mace or club at -2 to -5.
..
So...yeah...the "power level expectation" has changed is all. Everything's been 'turned up to 11' in 3e or later editions, with PC' "needing" to get some kind of special PC cookie to make the Player feel special. Nothing wrong with it...but it is definitely not the same "vibe" you get from playing earlier editions. Oh, and for the record, I like 1e and 5e; prefer 1e, but I quite enjoy 5e, overall (but I almost never use any optional books and most optional rules like Feats and Multiclassing, so there is that...)
When coming at it from a "modern RPG'er" expectation, yes, I can see that. I am not a "modern RPG'er" in terms of expectation of play. To me, PC's are POTENTIAL heroes...not guaranteed to be, and not starting off as...at least not in the modern sense of the word "hero" (with all the flashy whizz-bang special abilities and whatnot). To my Old School, Old Dog, Old DM ears, I hear "PC's are supposed to be special" and think "Ahhh...younin's...", with a sly wink and wistful smile as I think back to my youth, full of hopeful exuberance.That is not to say I agree with the premise. I have yet to really look over these options. Just that this statement really stuck out as an odd thing to say about D&D PCs.

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In short...a 1st level PC is 'superior' to commoners in three significant ways; First, they have a Class. Second, they can gain experience/levels in that Class. Third, they start off 'tougher' than a commoner, but not any more special other than what their 1st level class gives them (which, in 1e, isn't usually much!). A farmer will have maybe 4hp if he's a tough old guy. The 1st level Fighter will have maybe two or even three times that. The farmer will suck at fighting, the fighter will only be slightly better at level 1. But, the Fighter will keep getting more HP's and MUCH better at fighting. The farmer won't.
^_^
Paul L. Ming