Considering that in every prior edition, certain classes (major spellcasters) consumed far more text than non-spellcasters, I don't expect the number of builds to be exactly equal between classes (at least within the PH). I'm hoping that each class has at least 2. I also don't expect the number of Paths to be equal between classes.Ulthwithian said:First, the Warlock gets more Paths than everyone else. Second, _every_ build option has only one PP that is optimized for it, and thus the choice inherent in PPs becomes in actuality no choice at all. Therefore, you could expand the number of choices to 4 per class. This would eliminate the first issue, and mitigate in large degree the second issue (Warlock would still 'suffer' from it).
I hope they chose this route.
More paths and builds can always be added later. Heck, we have enough information now that we could construct some draft ones ourselves.
[SBLOCK]
I am your shadow. I am my Shadow. I am everyone's shadow.
Rogue: Shadow Dancer
Prerequisite: Rogue class
You become one with the shadows.
Shadow Dancer Path Features
Shadow Dancer’s Action (11th level): When you spend an action point to take an extra action, you may make a hide check at the end of that action, even if you lack cover.
Shadow Dancer’s Pointe (11th level): Whenever you critical with an attack, you may make a hide check at the end of that action, even if you lack cover.
Shadow Dance (16th level): Whenever you make a hide check, you may teleport up to 3 to any place that is not brightly lit as a minor action.
Shadow Dancer Exploits
Shadow Twirl Shadow Dancer Attack 11
You twirl around to avoid your opponent's attack, drawing the shadows around you.
Encounter Shadow,Weapon
Standard Action Close 1
Requirement: You must not be in a brightly lit area.
Target: 1 adjacent enemy
Attack: Dex vs. AC
Hit: 1[W] + Dexterity modifier damage, and you gain +4 to your AC until the beginning of your next turn.
Living Shadow Shadow Dancer Utility 12
The Shadows are moving!
Encounter Shadow
Minor Action Personal
Effect: You gain combat advantage against all opponents within 10 squares that are not in brightly lit squares until the beginning of your next turn.
One with the Shadow Shadow Dancer Attack 20
The shadows gather to copy your attack.
Daily Shadow, Weapon
Standard Action Close 1
Requirement: You must not be in a brightly lit square. Your opponent must not be in a brightly lit square.
Target: One enemy in reach
Attack: Dex vs. Reflex, four attacks per target
Hit: 2[W] + Dex modifier damage per attack.
Effect: You gain an action point if all four attacks hit.
[/SBLOCK]
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