DeusExMachina
First Post
Yes, OA's are exclusively melee attacks...
Domon said:you, sir, should never, ever, get to play eXalted.
Generally, (barring any exception ability) you make only melee opportunity attacks.Lizard said:Having trouble parsing this:
"Warpriest’s Challenge (16th level): When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end."
How does "the rest of the encounter" fit with "the next time"? Does the mark go away once it's been triggered once, but lasts until then? Also, are opportunity attacks explicitly melee? 'Cause if you can make them ranged, and it does last the whole encounter, the warpriest just became the ultimate sniper.
(Mark, run, then shoot every time the poor thing shifts...)
I assume I'm misreading this.
Lizard said:Having trouble parsing this:
"Warpriest’s Challenge (16th level): When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end."
How does "the rest of the encounter" fit with "the next time"? Does the mark go away once it's been triggered once, but lasts until then? Also, are opportunity attacks explicitly melee? 'Cause if you can make them ranged, and it does last the whole encounter, the warpriest just became the ultimate sniper.
Lizard said:(Mark, run, then shoot every time the poor thing shifts...)
I assume I'm misreading this.
I am not really much into anime - not because I don't like it, it's just I never found the time for it. But I remember seeing a little bit of Sailor Moon (my sisters, many years ago, seemed to enjoy it, even though the German version was strongly changed due to the translation, I suppose because it was treated like a "kids show".) and Cowboy Bebop (liked that one a lot). So, I didn't really get that vibe. I suppose it's possible to create it, if you want, and ignore it, if you don't care for it. But it might be a tiny hint that, just maybe, 4E might have some elements that are suitable for attracting female gamers.Voss said:Eh. Like most white wolf games, I find the setting interesting, at least until you get to the point of entropy rape demons and 'wild (wyld) = crazy, because we've added a y!', but ultimately the system is pretty terrible.
But while it does the boy's fighting manga pretty well, it doesn't do much for the magical girl genre. This does. Now, I'm a bit crazy and kind of like it, but I'd rather avoid that particular flavor in some campaigns- at least my own dark age-ish setting.
Pinotage said:I hope there's an answer. I'd be disappointed if you were forced to make a paragon path choice or even if your fighter had to take ranger or warlord abilities in the paragon tier because there was no other way to do it.
Pinotage
vagabundo said:You could multiclass with your own class...
It lasts untill the encounter ends, or you mark someone else, whichever comes first. Just like the Paladin's mark.Lizard said:Having trouble parsing this:
"Warpriest’s Challenge (16th level): When you hit an enemy with an at-will melee attack, you can choose to mark that enemy for the rest of the encounter. The next time that enemy shifts or attacks a creature other than you, you can make an opportunity attack against that enemy. If you mark a new enemy with this feature, any previous marks you have made with this feature end."
How does "the rest of the encounter" fit with "the next time"? Does the mark go away once it's been triggered once, but lasts until then?
Why would you even think that? Of course you have to threaten them or whatever the 4e equivelent term is when they do it, that should be obvious, in fact threatening beyond adjacent is specifically harder to do in 4e, which you should know since you follow the announcements as much as anyone else on the board.Lizard said:Also, are opportunity attacks explicitly melee? 'Cause if you can make them ranged, and it does last the whole encounter, the warpriest just became the ultimate sniper.
(Mark, run, then shoot every time the poor thing shifts...)
I assume I'm misreading this.
Ew no.vagabundo said:You could multiclass with your own class...