Jasperak
Adventurer
I think my issue stems from two things:
1. In any of my home games we WOULD role play a dynamic encounter like the above with the duke. The Skill Challenge system may work well for that with bonuses for good role-playing and catching the bit-and-pieces the DM throws out there in his responses. None of us would resort to just opposed rolls; I don't think.
2. With 4e becoming more of a tactical game, I guess I am more paranoid that the role-playing aspects are going out the window. I could foresee a Diplomat-type class that gains Encounter and Daily powers that would work in non-combat situations. I'm looking at you Bard PHB2. I miss the simplicity of BD&D and AD&D1e in this regard; it seems to take more power away from the DM to keep an adventure moving without having to hand wave away skill failures.
1. In any of my home games we WOULD role play a dynamic encounter like the above with the duke. The Skill Challenge system may work well for that with bonuses for good role-playing and catching the bit-and-pieces the DM throws out there in his responses. None of us would resort to just opposed rolls; I don't think.
2. With 4e becoming more of a tactical game, I guess I am more paranoid that the role-playing aspects are going out the window. I could foresee a Diplomat-type class that gains Encounter and Daily powers that would work in non-combat situations. I'm looking at you Bard PHB2. I miss the simplicity of BD&D and AD&D1e in this regard; it seems to take more power away from the DM to keep an adventure moving without having to hand wave away skill failures.