Ovinomancer1981
First Post
Yes, Baldman is correct insofar as his events are concerned, but Baldman's objectives aren't the same as the objectives for the Adventurers League as a whole. That's not a criticism; it's totally appropriate for his concerns to be focused upon how to maximize value for the people attending his conventions. When that manifests in a form detrimental to the majority of AL players who are not attending the cons Baldman runs games at (which is what's really in question here), the "Does it make AL games at Gen Con cooler?" becomes a far less valuable question.
With the exception of Epics (which are limited by gameplay logistics) and one or two Expeditions a season (which are usually only delayed by a couple of weeks from their con premieres), all AL content is released to all players worldwide at the same time. We're already meeting the standard that you're saying is impossible to achieve; all I'm saying is "Let's maintain that philosophy as best we can."
If the core value proposition here is "We want to reward our overworked and under-compensated AL Admins.", then I'm totally on board. I just don't think adventure content exclusivity is a good way to do that.
I can't agree with this more.
Baldman Games should work to solve their problems, while the AL stuff should work on their own. Not saying that either do a bad job, but there are other ways to address these issues.
I fully understand that without Cons there would be no organised play to begin with, and I have no idea about the numbers but I imagine that worldwide there are more people playing in public places than there are on Cons in the US.
In this way this exclusivity will drive more people away, than gain. I mean we are the ones that need to explain that the players cannot play the same things other people can unless they spend thousands of dollars on travel and accomodations....
If the AL Admins are spread equally over the world however, I would probably change my view on this....