Round 2
Game Mechanics:
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(Tym, I'm assuming you want to step to be next to Ash, seeing as the skeleton can't get to you now. Oh, and warforged only gain half the benefit from cure spells.).
Tym continues to inspire courage.
The Ettin skeleton strikes at Ash twice but only hits once, hitting ACs 17 and 13, doing (15 - 2 DR) 13 points of damage to him.
Jem steps around the corner to attack the skeleton, provoking an attack of opportunity (AC 27, 10 points of damage), and rolls a natural 1!
Grotz uses his wand of magic missile on the skeleton doing 3 points of damage to it.
Lyran drops his sword and attacks with his shield, hitting AC 17 and doing 4 points of damage.
Kamvul continues to bleed (down to -5 HP).
Ash casts heat meal on one of the morningstars, melting it and making it useless.
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Tym continues to sing songs of courage and bravery to his allies, while the ettin skeleton continues to bash Ash hard. Jem steps around the corner to get bashed hard by the skeleton, and in doing so trips and completely missed the skeleton. Grotz uses his magic wand to fire more magic missiles at the skeleton, which do some damage.
In a moment of inspiration, Lyran decides to bash the skeleton with his shield, and the full force of his blow does damage to the skeleton. Kamvul, in the meantime, is still unconscious and continues to bleed. Ash then chants, "Metil Infernus!" at one of the skeleton's morningstars and the metal ball on the end melts.
Here is how things look and the end of round 2: