Excursion to Gronar's Tomb (Full)


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Game Mechanics:

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Tym continues to sing.

The ettin skeleton hits Kamvul for AC 17 and does 13 points of damage and putting him at -4 HP, knocking him unconsicous, then moves a little more.

Jem moves to the opposite corridor of Lyran.

Grotz casts enlarge on Ash, which displaces Tym and Lyran.

Lyran steps up to the skeleton hitting AC 22, doing (5 - 5 DR) 0 points of damage.

Ash moves 5 feet, then hits AC 14 doing (6 - 5 DR) 1 point of damage.
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Tym continues to sing songs of inspiration for his companions, hoping that will lead them on to victory. Meanwhile, the ettin skeleton bashes Kamvul hard, putting him on the floor, then moves around the corner to engage more foes. Jem moves to the other side of the corridor, narrowly being missed by the skeleton's massive morningstar.

Grotz, seeing his fellow adventurers in danger, says "Largos" in a commanding voice, enlarging Ash to twice normal size. As Ash grows, Tym and Lyran are pushed aside. Lyran calls on the Silver Flame, slicing into the skeleton, but doing no real damage. The enlarged Ash then strikes the skeleton with his scimitar doing minimal damage to it.

This his how things look at the end of round 1/start of round 2:
 

Attachments


Tym Human Bard

Tym, unable to get to the Ettin continues to encourage his companions and stands ready to cast a cure spell or lay about with his staff as needed.

OOC: Warforged can be cured with regular healing spells right?
 

jem the mercurial

jem's eyes widen as the body of the druid expands enough to block the doorway. after a moment of surprise, she quips: "now THAT'S what i call cover!"

then, she cautiously awaits her turn to attack the bag of bones.
 

As Ash grows to the size of his foe he hears his companion Jem's quip. As such he will take a defensive stance to provide his companions with cover for their attacks. Remembering his training he will also mutter a few magical words "estus exuro incendia <<casts heat metal on the ettin skeleton's armor (if metal) or morningstar>>
 

Grotzkoshter

Ongashaka!
Grotzkoshter screams the magic word again, and a blue magical missle bolts from his
new wand into the ettin's ribs

Next round: Using my mummfied elven hand (hand of the mage), a potion of CLW will float to Kamvul, the hand will pure the healing liquid on his nasty wound

OOC: Ettin skeleton is considered Giant? cause i have +4 dodge vs. giants
 
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Round 2

Game Mechanics:
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(Tym, I'm assuming you want to step to be next to Ash, seeing as the skeleton can't get to you now. Oh, and warforged only gain half the benefit from cure spells.).

Tym continues to inspire courage.

The Ettin skeleton strikes at Ash twice but only hits once, hitting ACs 17 and 13, doing (15 - 2 DR) 13 points of damage to him.

Jem steps around the corner to attack the skeleton, provoking an attack of opportunity (AC 27, 10 points of damage), and rolls a natural 1!

Grotz uses his wand of magic missile on the skeleton doing 3 points of damage to it.

Lyran drops his sword and attacks with his shield, hitting AC 17 and doing 4 points of damage.

Kamvul continues to bleed (down to -5 HP).

Ash casts heat meal on one of the morningstars, melting it and making it useless.

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Tym continues to sing songs of courage and bravery to his allies, while the ettin skeleton continues to bash Ash hard. Jem steps around the corner to get bashed hard by the skeleton, and in doing so trips and completely missed the skeleton. Grotz uses his magic wand to fire more magic missiles at the skeleton, which do some damage.

In a moment of inspiration, Lyran decides to bash the skeleton with his shield, and the full force of his blow does damage to the skeleton. Kamvul, in the meantime, is still unconscious and continues to bleed. Ash then chants, "Metil Infernus!" at one of the skeleton's morningstars and the metal ball on the end melts.

Here is how things look and the end of round 2:
 

Attachments



Grotzkoshter

Grotzkoshter takes a peek from around the corner to see Kamvul on the floor
Using my mummfied elven hand (hand of the mage), a potion of CLW will float to Kamvul, the hand will pure the healing liquid on his nasty open wounds.
 

jem the (wimpy and) mercurial

as jem recovers her balance, her eyes widen with fright as they slowly take in the size of the ettin skeleton before them. after swallowing nervously, jem closes those bulging eyes and swings wildly at the bones closest to her. as she does so, anyone close enough and not distracted can hear her murmur, "may the Traveler guide my hand..."
 

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