Experience

The idea does sound cool, but for it to work best, I think you would need 1 player DMing both games. Not sure if anyone is feeling up to that.

With PbP you CAN read both sides, yes. But will you do so? I wouldn't.

BTW, Thanee DOES qualify for both requirements :p
 

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I like Inez's idea, hows about two groups of 'heroes' working for different countries, both believing that their country is in the right of any disagreement (Would require fairly patriotic characters.. Or maybe just stubborn ones.)

A good example of that would be like the dwarf vs elf wars.. Neither were evil, they just didn't see eye to eye on things.


I'ld love one where the groups might end up working together, or against each other, depending on individual choices and happenstance before they come to know of each other.

IE if Group A hears that a group of mauraders(Group B) is killing people, then what does it matter whether the rumours are true? Or that these 'mauraders' had good reasons for killing the people they did? And if a member of Group B discovers at the same time that the man who killed his father was saved by Group A, the animosity climbs even higher...
Now these two groups may work through their problems and work together for the greater good (Or evil.)... or they may not.

I'm thinking not going 1 evil/1good would be the best way.. If there were evil members in one or both groups that might work. 2 groups of adventurers working for different people, different groups, wtvr. What one group does may affect the other, and they may even (If circumstances permit) meet one day.

We'll Still have to figure out what each group's going to be, and where they'll be based from, what they'll be doing, who they're working for, etc.


OK, first off it would be best to have 2 DMs, one to handle each group, and both keeping in touch with the other. That makes the load easier on each DM, and if they're not sure of something, they can ask the other one. One would have to be the 'main' DM, so that if there're any inconsistencies they have final say. The other good thing about two DMs is if one has to go away for a while, the other will be able to sub for them until they get back, so the game doesn't lag.

I'm willing to be one of the DM's, and with all the ideas people have thrown around here I think I've got a fairly firm grounding for something here. SO, who's willing to bite the bullet and join me behind the shield to bring this project to fruition?
 



Well, I volunteer to play an evil character in an all or mostly good group. The concept I plan on using works out better that way, anyway...
 

I'm happy with going either good or evil, but overall I do tend to prefer playing good (or at least redeemably non-good) characters. Maybe a paladin in GnomeWork's group... :)
 

Thanks for volunteering to DM, Jemal. It's a lot of work to do that, I know. I'm game for either party, pretty much any way it would work, if I'm in (still 50 posts short on this ID...).
 

I just want to make sure that everyone knows there is no hard feeling on my part... My post could be misconstrued that way, but trust me it's not meant to be. I picked up a game and have 5 games going on right now with some of the slack cut out. Plus I keep getting this desire to DM something... Probably Spycraft when my books show up…. :)
 

Are people still interested here? More importantly is anyone willing to co-GM alongside Jemal? ;) I’d love to offer myself but I’m having a hard time these days just keeping up on the games I’m playing in [although I've got another two games look like they're going to go belly up - mind you one was set in Middle Earth so that doesn't really count, you know the curse and all]
 

Inez Hull, I'm still here and interested in playing, but with no time to GM.

Alas, I too am familiar with the curse of LotR games... ;)
 

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