Exploring the Wayfinder's Guide to Eberron

When WotC announced the Wayfinder's Guide to Eberron as a PDF release it caused a great disturbance as if millions of voices suddenly cried out in joy and frustration. The joy is because the most requested setting in the player surveys was finally being released for 5th Edition. The frustration is because it's not a physical book, it's not legal for D&D Adventurer's League and it said that Wayfinder's “will serve to collect feedback on adjusted races, dragon marks, new backgrounds and more,” making it seem like a beta release. By contrast, Curse of Strahd Ravenloft was presented as an adventure and source material.

When WotC announced the Wayfinder's Guide to Eberron as a PDF release it caused a great disturbance as if millions of voices suddenly cried out in joy and frustration. The joy is because the most requested setting in the player surveys was finally being released for 5th Edition. The frustration is because it's not a physical book, it's not legal for D&D Adventurer's League and it said that Wayfinder's “will serve to collect feedback on adjusted races, dragon marks, new backgrounds and more,” making it seem like a beta release. By contrast, Curse of Strahd Ravenloft was presented as an adventure and source material.

While the disappointment is understandable, Wayfinder's is a meatier release than I expected. At 176 pages, it does an excellent job of presenting Eberron's setting, tone and the type of adventures.

However, Wayfinder's isn't a comprehensive guide to Eberron. It has a lot – far more than I expected from the announcement – but no classes and the world background focuses primarily on Khorvaire, with only brief information on the rest of the world.

Despite what's missing, a GM could could home brew an Eberron campaign for 5th Edition using Wayfinder's. Several times through the book Wayfinder's gives tips or idea starters for how to blend Eberron with the Forgotten Realms setting or a home brew campaign. In fact, it has a section in Chapter One called “If It Exists in D&D, There's a Place for It in Eberron.”

Chapter Three includes the Eberron-specific races Changelings, Kalashtar, Shifters and Warforged along with Eberron customizations for the classic races and as less commonly used ones like gnolls, minotaurs, etc. Eberron's tendency toward shades of gray is much appreciated for those who want something other than “orcs are evil” stereotypes.

Chapter Four focuses on Dragonmarks, a key characteristic of Eberron along with Warforged and Artificers. These inherited sigils of power designate a person's house and special abilities. Dragonmarks allow you to roll an Intuition die for a specific ability check associated with the mark. The abilities provide a boost without overpowering a character. Meanwhile the house connections provide a lot of prospective character and plot hooks.

As with Curse of Strahd, Wayfinder's Guide to Eberron was created in cooperation with its original creator. According to Keith Baker, Wayfinder's represents the setting refinements he has made over the years in his private games, adapted to 5th Edition. As with other 5th Edition books, it presents a lot of options for roleplay and characterization.

One's of Eberron's strengths has always been how it imagined magic would affect every day life and create technology. That remains and fits with the description of Eberron magic being wide but not deep. Minor magic is common. Powerful spells are rare or don't exist in Eberron, depending upon the situation.

To help a GM create an Eberron adventure “A Quick Sharn Story” provides a series of random tables. Additionally the “Starting Points” are interesting locations and adventure ideas for each section of the city.

The artwork is lovely and really helps to set the tone for Eberron's pulpy, magicpunk adventures, though two pieces were jarringly cartoonish. Not only do they not fit in with the rest of Wayfinder's, but they also don't fit the consistent art tone established in 5th Edition books.

While Wayfinder's Guide to Eberron is less than I had hoped, if it's testing whether people will buy the older D&D settings, it's definitely worth it. Whether you're an Eberron fan already or a newcomer looking for break from Forgotten Realms, Wayfinder's provides a lot of material while still leaving space for a formal book release. I hope we get one soon.

This article was contributed by Beth Rimmels (brimmels) as part of ENWorld's User-Generated Content (UGC) program. We are always on the lookout for freelance columnists! If you have a pitch, please contact us!
 

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Beth Rimmels

Beth Rimmels

Parmandur

Book-Friend
A point to consider on the $20 cost: much of the art might be reused, but it is not free, based on WotC business model for artist compensation. Baker and the artists deserve their pay for their work.
 

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SkidAce

Legend
Supporter
Hmmmmmm, let me think.

A. Pay $20 dollars now, access starts now, use setting info, get some playtest material, provide feedback, enjoy final product when its complete.

or

B. Pay $20 dollars later, enjoy final product when its complete.


I'll take A.
 
Last edited by a moderator:

neobolts

Explorer
This is a great model and given all the ways WotC could have done this wrong, I'm just not following the arguments that this PDF is a raw deal. That said, I think WotC could have done a much better job of explaining what they were doing. When Wayfarer's launched, I had the same knee-jerk reaction (Pay for a playtest!? The outrage!). I had to go to the press release, Meals' twitter, and Baker's blog to get a full picture of what was going on.

The purchase options are:
-Pay now for a playtest PDF, and automatically get the updates and the final version as PDFs.
-Wait until the final version, and then buy a PDF or print-on-demand.

Personally, I was pleased that the print-on-demand Elemental Evil's Players Companion was excellent quality, and am holding onto my money to buy the print-on-demand of Wayfarer's.
 

Jer

Legend
Supporter
3. Bargle's Guide to Mystara?

I would buy it. I don't need it - I can put together whatever Mystara campaign I'd want from what is already on my shelf - but I'd buy it :)

But if they could smooth things over with Bruce Heard, it would more likely be Haldemar's than Bargle's Guide.
 

Reynard

Legend
Hmmmmmm, let me think.

A. Pay $20 dollars now, access starts now, use setting info, get some playtest material, provide feedback, enjoy final product when its complete.

or

B. Pay $20 dollars later, enjoy final product when its complete.


I'll take B.

I honestly don't see the advantage to B, except you get to keep your $20 for a while. Otherwise, A has all the benefits with no increased cost.
 

SkidAce

Legend
Supporter
I honestly don't see the advantage to B, except you get to keep your $20 for a while. Otherwise, A has all the benefits with no increased cost.

Sadly that was a typo. In my cleverness to show an example, I typed B instead of A.

I hope the text of my post makes that apparent.

/egg on face

(will edit)
 

Salthorae

Imperial Mountain Dew Taster
Welcome to 5th Edition.

Where WotC provides one set of materials simply reminsescent of the first 3 editions, a bunch of adventures, and barely any to zero setting resources and a snail's pace of setting lore.

And here I kept hoping we'd get campaign setting material equal to what was given to us in 1st and 2nd Edition.

Instead we have minimal rules, minimal fluff and....well, minimal everything.

Interesting how D&D went from a bloat to...a skeleton. I prefer to be fat and happy.

So you want them to start doing some of the things that bankrupted TSR?

What exactly is minimal about a 170+ pg pdf?
 


Dire Bare

Legend
It does make me laugh when people describe Eberron as an "older setting" though. Like 3E was ancient times. You say old and I think of Blackmoor and Greyhawk. The Forgotten Realms, Spelljammer, and Birthright are the "new" settings to me. On the other hand I'm not getting any younger :)

The Eberron Campaign Setting hardback released in 2004, almost 15 years ago! Eberron IS an older setting! Of course, Blackmoor, Greyhawk, and Mystara are positively prehistoric!
 

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