Eyes Of The Lich Queen OOC


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You spent one night at the hillside camp, the next morning the clerics prayed for the Silence spells, but then you all said you were waiting until early evening to go out so that you had the cover of darkness to hide in. So Rogan and Aern didn't start heading north to scout the temple until late afternoon. With the return to the party, finding and attacking the patrol, tying him up, then dealing with the arriving blackscale, you are now well past sundown.
 



Velmont said:
Technical question, does teh hardness reduce the damages from a spell? Would a magic missile be able to destroy a lock?
Force does normal damage unless the spell says differently (so hardness applies), but magic missile cannot target items (it only targets creatures)
 

In that case, I would need to open teh lock with a scorching ray. That means I would need to be only 35 feet away, but at least, I wouldn't be next to it.
 


I don't know if it is, but it's what listed in the SRD.

http://www.d20srd.org/srd/dungeons.htm#dungeonTerrain

Locks are certainly breakable, but it just takes more than a single 1st or 2nd level spell to break it. And with good reason... if they could be broken by a single magic missile, there would be no need for rogues to take Open Lock.

Don't forget, locks are heavily worked metal and meant to withstand large amounts of damage.
 

Miss that table. I was refering to material, where iron is 10, mithral is 15 and adamantine is 20. And Open Lock have an advantage over spells, it is more subtle, even more when it is done by a rogue who is invisible. Sadly, we have no invisibility spell.
 


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