Eyes Of The Lich Queen OOC

I think I'll pass. I don't have time to catch 28 pages of stories and not sure adding another game is a good thing. Maybe another time.
 

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Thanks for letting me know.

But have a read at your leisure. PCs have done some good stuff.

Now back to our regularly-scheduled-being-eaten-by-ape-lizards.
 

As you no doubt have noticed... I've swapped my mapmaking from using MS Paint to using Excel (after reading the ENWorld article that talked about how to use it). It is much, much easier to move things around and draw them using the Excel image functions than it was to hand draw and erase using Paint.

Everything should be pretty easy to understand, and you all know your colors so seeing where your character is even without letters to signify them should be easy. I just added Ari's companion Onyx in as a black triangle as well. And what's good is that we can now go back to using letter/number coordinates to determine movement. Yay!

If you find any problems understanding whatever appears on the map, please let me know.
 



Unkabear: You haven't posted in quite a while... are you still with us? Please let me know if you still are active in the game, and if so... what is it that is not inspiring you to post? Do you just not feel there are any reasons right now for Aern to do anything? Is there anything I can do/add that would give you something to do? I want to make sure you are having fun with the game if you are remaining active, so please let me know what is missing right now from your experience and I'll do my best to throw in more things that you might be able to help on. Thanx!

Everybody: Don't forget that everyone can do everything, even if there might be someone in the party more suited for a particular job. If you want to explore or examine an item/room/passageway etc... you can just go ahead and do it... you don't need to wait for Rogan just because he is the one with the best perception skills. I want everyone to feel as though they can do everything if they choose to... all you need to do is post what it is you want to do. And I set DCs to reflect that, so you aren't forced to wait for only the most suitable party member to do it. Because that no longer produces fun.

(And don't forget... you all have lots of Action Points to throw around too to help yourselves out.)
 

It's probably worth noting here that Khalia's Search skill is excellent; she can't find high-DC traps (lacking the Trapfinding ability, because she's an Archivist, not a Rogue), but for any other uses she's as good as Rogan there (and better than anyone else in the party). Given time to investigate, Khalia's very perceptive; she's just not great on the instant stuff (spot/listen).
 

After your comment about Khalia's search being better I decided to go through the other characters and see the skills sets. Khalia's is much better than Rogan's. And I did not realize Rogan's spot was the highest at only +5. Let's hope we don't run across alot of peopletrying to sneak up on us. :)

Anytime someone wants to take point, Rogan has no problems letting them. He has no issues with using the "aid another" action. He is the type to make suggestions, but never decide on actions.
 

character listen/spot/search
Jango +2*/+2*/+4
Ari +0/+0/+0
Khalia +2/+2/+13
Jina +1/+1/+4
Rogan +5/+5/+11#
Aern +4/+0/+7
Horation +3/+3/+1

* +3 in bright light (conditional)
# +2 under some conditions
 

Thanx guys!

I always just like to reiterate that I welcome/perfer it when people post often doing anything and everything they want. Nothing bothers me more (and I've seen this countless times in other games) than people who don't post at all because they think that theirs is a "combat" character and thus can't do anything during convo sections for instance. Or they are "face" characters and thus don't have anything to do during combats.

Anyone and everyone can search for things... or ask for spot checks on items or objects that they read in the post descriptions... or talk to people... or put forth tactical ideas... all you have to do is post. And if in one of my games you ever think your character has "nothing to do"... you aren't thinking very hard. :)
 

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