jdrakeh
Front Range Warlock
Whether you've actualy played EZ20 or not, I'd like a bit of feedback from you (i.e., the ENWorld community) regarding its current form. I'd ask that you at least read the game, of course (see my .sig for a free copy of the latest reiterration). Also, when offering suggestions, please keep in mind that the ruleset is intended primarily for new gamers (so the decision to keep it as simple as possible is a conscious one).
Currently, I'm considering making combat rolls opposed, though this deviates from standard d20 philosophy quite a bit and from EZ20's own 'one roll for everything' approach. Also, I've been thinking about providing rules for variable damage/healing magnitudes (a firm staple of d20, but originally omitted from EZ20 for the sake of simplicity). Right now, if possible, I'd like to keep the feedback confined to those two areas.
Also, if you're afraid that you may not have enough time to fit a reading of EZ20 into your busy schedule, I should point out that it is only ten pages long (including the cover, character sheet, and full-page OGL rendering).
Currently, I'm considering making combat rolls opposed, though this deviates from standard d20 philosophy quite a bit and from EZ20's own 'one roll for everything' approach. Also, I've been thinking about providing rules for variable damage/healing magnitudes (a firm staple of d20, but originally omitted from EZ20 for the sake of simplicity). Right now, if possible, I'd like to keep the feedback confined to those two areas.
Also, if you're afraid that you may not have enough time to fit a reading of EZ20 into your busy schedule, I should point out that it is only ten pages long (including the cover, character sheet, and full-page OGL rendering).
