Sejs
First Post
Or, at the higher levels - teleport. Have your familiar tag along with the scout and act as their emergency escape route.Familiars can be used as some sort of lame contingency with touch spells (i.e. Invisibility). Pluck your weasel into the pockets of the rogue and cast Invisibility on it (don't deliver the spell yet). The familiar can hold the charge indefinitely, as long as you do not cast another spell.
Arcane Trickster with a monkey familiar is also great. The little guy can pick locks just as well as a human, after all. Familiars that can talk are fun. Familiars with hands are fun also
Imps, definitly. Take 'human' as one of their two Alternate Forms and you're set.Yup, a very good combination. Imps (superior to quasits, IMO) are also great familiars for Arcane Tricksters.