Wulf Ratbane
Adventurer
I'd just like to point out that an Open Content project obviously does not have to come exclusively from OGL sources-- otherwise nobody would ever create anything new.
You seem to have overlooked both original content and derivative content.
I think you can manage to create an Action Point = Force Point analog (ie, mechanics that are derivative of existing Open Content) without violating copyrights.
If WOTC sent you a letter tomorrow, having read not a single word of your project, and they politely asked you to abandon it, you'd abandon it. No threat of lawsuit, no strongly worded letter, just a "Please, we'd rather you not pursue this..."
If WOTC has a serious problem with your Fantasy Saga Edition, whether they are right or wrong, they'll find a way to lean on you, and you'll fold. Let's be realistic: Neither BFG nor Samardan is going to be the first to step up and challenge the OGL in court.
Avoid copyright issues and I don't think you have much to worry about with respect to derivative content.
That's not legal advice, just practical advice.
You seem to have overlooked both original content and derivative content.
I think you can manage to create an Action Point = Force Point analog (ie, mechanics that are derivative of existing Open Content) without violating copyrights.
If WOTC sent you a letter tomorrow, having read not a single word of your project, and they politely asked you to abandon it, you'd abandon it. No threat of lawsuit, no strongly worded letter, just a "Please, we'd rather you not pursue this..."
If WOTC has a serious problem with your Fantasy Saga Edition, whether they are right or wrong, they'll find a way to lean on you, and you'll fold. Let's be realistic: Neither BFG nor Samardan is going to be the first to step up and challenge the OGL in court.
Avoid copyright issues and I don't think you have much to worry about with respect to derivative content.
That's not legal advice, just practical advice.