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Farewell to thee D&D

Change a little in the above statement, and you have my sentiments about 3e.
Especially for non-casters. They usually had few choices beyond what target to hit and when to run away. Special attacks such as trip, grapple, power attack etc. where only ever useful if you had a pc dedicated to the tactic. They would then use this trick over and over again.
Assuming that they even fought monsters against whom this tactic would work. Most combat maneuvers plain suck against larger foes, which become more and more common at high level.

Of course, if you use a lot of humanoid NPCs, these tactics are pretty nice. (But that usually means a lot of work for your DM...)
 

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I've posted my thoughts on this issue here. I will refer to that post at future occasions, which I predict will happen with some regularity.

While that is a decent explanation, it does not help those of us who do not play D&D to simulate an action movie. :)

While I may sometimes seek to emulate an action movie in certain scenes, adventures, tropes - I don't seek to simulate anything in D&D save for what happens to happen to particular characters interacting with a particular setting.

But unlike the OP, I don't need to bid D&D farewell, because to me D&D is whatever rules you have happen to be playing with.
 

Cool if you could make it work in 3e:) That's what i think most of us actually want regardless of edition.


That's how I tell stories too Fenes. A few minor build up battles with one big, all out battles. That's how the stories I most enjoy happen.

Monster powers work, player powers work, and they are fight to the death. That's how I like my stories to be told.
 

I must admit, I don't get it either. Just because you don't like 4ed doesn't mean you should quit playing the version you do like.

When all the other players in your group are playing and liking the new edition, like the OP says, what are you supposed to do? Suck it up and play a game you can't stand? Create your own game in your preferred edition and sit alone at the table every Saturday night?

Why all the wailing and gnashing of teeth and tearing hair out? There are lots of alternatives out there still. Even older editions of the same game. Why do people get so emotional about this?

Because they can't play the game they want to play. Simple. Say you like 4th Edition, and it gets yanked away, how will you feel?

And folks KEEP talking about going and finding a new game, as if you can shop for a new group like going to the grocery store, or pick editions like picking apples off a tree. I'm lucky right now to have a 3.x game. If that game ended and every one walked away? I'd have no choice but to be in a 4.0 game with a bunch of kids, or have no game at all. What's so hard to understand about someone being upset about that?
 

When all the other players in your group are playing and liking the new edition, like the OP says, what are you supposed to do? Suck it up and play a game you can't stand? Create your own game in your preferred edition and sit alone at the table every Saturday night


Because they can't play the game they want to play. Simple. Say you like 4th Edition, and it gets yanked away, how will you feel?

And folks KEEP talking about going and finding a new game, as if you can shop for a new group like going to the grocery store, or pick editions like picking apples off a tree. I'm lucky right now to have a 3.x game. If that game ended and every one walked away? I'd have no choice but to be in a 4.0 game with a bunch of kids, or have no game at all. What's so hard to understand about someone being upset about that?

I get all these points (especially from the point of view: "What if no one but me likes 4E?"), but I think it's still an irrational fear.
How likely is it really that all the friends you have played together for so long suddenly turn out to be that different in your game style and prefer a vastly different game than you? Does this mean that actually, you were the only one really enjoying the game? Or doesn't this mean you might end up enjoying the new game just as much as before?

How likely is it that your game will break up, leaving you with no one to create a new one?
 

D&D has been a trollop for a long time now. How did you not notice?

Yeah, but up till new its been my type of trollop! :)

To the original poster: I understand your need to get it out, really, that alone is a big part of the deep breath before getting on with your games. Previous editions are still here with us and games like Pathfinder will help guide us into the future of our campaigns. Keep the faith, good sir!

-DM Jeff
 

You know, as I think about it, I can't think of an RPG that I wouldn't play, if I liked my fellow players and (most importantly) the GM.

I much prefer 4E to 3.X. But if I were in a gaming group that was set on 3.X, I'd whip up a 3.X character. I think RIFTS is a horrific freakshow of a game system, but with a good GM and fellow players, I'd play it.

Now, I don't think I would run an RPG whose mechanics I couldn't stand. At this point, you'd have to talk pretty damn fast to persuade me to DM a 3.X game, and if I did, I'd house-rule it till it cried. But play? Sure.
 


When all the other players in your group are playing and liking the new edition, like the OP says, what are you supposed to do? Suck it up and play a game you can't stand? Create your own game in your preferred edition and sit alone at the table every Saturday night?



Because they can't play the game they want to play. Simple. Say you like 4th Edition, and it gets yanked away, how will you feel?

And folks KEEP talking about going and finding a new game, as if you can shop for a new group like going to the grocery store, or pick editions like picking apples off a tree. I'm lucky right now to have a 3.x game. If that game ended and every one walked away? I'd have no choice but to be in a 4.0 game with a bunch of kids, or have no game at all. What's so hard to understand about someone being upset about that?

This is the 21st century. There are many, many options available to you. OpenRPG, MapTools, RPGTonight, just to name three off hand. Yes, it's VTT, but, complaints that you absolutely cannot find a group are pretty easy to get around.

So, yes, finding a new group is like going to a grocery store. It really is that easy.

Dausuul said:
You know, as I think about it, I can't think of an RPG that I wouldn't play, if I liked my fellow players and (most importantly) the GM.

Cinnabar? ;)
 

Another problem is that not many posters seem to be able to praise their own game system without putting down others. Even without the "compared to X, Y is sooooo much better" posts, opinions of new players are influenced by word of mouth. So, there is a fear that the more one system is hyped, the less people will play other games.
That may be a new experience for pure D&D users, but there was some strong hostility towards d20 at its heyday from players of otehr systems, and on one message board, D&D ius referred to as "that game that causes cancer".
 

Into the Woods

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