I have an idea of them at some point in the future needing to man a crippled Constitution class starship (as their scout won't be a match for an opponent). The Constitution class ship will have been at a repair dock for a while, not really getting much repairs. It's abandoned (thought here will be a short adventure on baord when they first board it). They'll use the crippled ship to try to fight a couple of Klingon ships. It'll be fun having that powerful ship, but it being crippled.
Something I just remembered (and Murphy's Rules pointed out), the health rules are screwed up. The better your health score (whatever its called, been a looong time since I played), the worse you are at making Saves! You might want to look at that and fix it. I don't think it was addressed here, but I'm not going to bother looking through 4 pages of posts again to find out.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.