Favorite monsters in the MM2?

Dr_Rictus

First Post
Lest my other posts on the subject come off as too negative, and not seeing a thread on this subject yet, what are folks favorite things in the MM2?
 

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Some of my kudos:

Good use overall of creepy and daunting special abilities. The threat of death is softened for high-level D&D parties by the availability of ressurection magic, so abilities that are just plain ooky are welcome indeed.

Fairly good balance of old favorites and novelty value (perhaps some of the latter being conversions that are simply new to me).

Hooray for the famine spirit. Yeah, the vorpal weapon power has got its problems, but the vile image of one of those things bitin' off heads cannot be resisted.

I'm quite glad that instead of translating the old concept of the water weird (an effect which you can get just by making a water elemental constrictor snake), they went for an interesting concept by playing off the archaic sense of the word "weird" as one's destiny or geas, making them elemental prophet-spirits.
 


I really like the Tauric template, which creates a centaur-configured fusion of a humanoid and an animal/beast/vermin with at least four legs. I can already see plenty of cool uses for that one!

Johnathan
 


I really like all the new constructs that spell casters can create. I think it is about time they put out more and interesting constructs. Also I really like the Pheonix
 


Definately nice seeing Death Knights in print besides Dragon 290. :)

But what REALLY has me stoked, Razor Boar and Scorpinkin. :) Not the best choices out of CC1 but certainly NOT the worst. I was hoping they might use Feral...but what else could you call them?
 


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