Umbran said:
No given game is right for all people - for example, from the sound of it mmu1 should have been playing Hunter, not Mage.
Perhaps, although the section on role-playing in Hunter in which they explain how the proper initial resonse to something horrible and supernatrual is to be so traumatized you crap your pants kinda turned me off.

The biggest flaw of the various Storyteller (or World or Darkness, more accurately) games for me is that most have mechanics built in to help make the characters endlessly agonize and moan about how unfair life is - and if you don't pay enough attention to that, you'll loose your character. It makes Alignment look non-restrictive...