Hi! this is my first post to this forum though I've been lurking on Story Hour for a while. I posted these on the Webrpg D&D3E forum and I got some good changes suggested but I'm posting them in the original form to see if they get taken in different directions by you lot.
Feats:
Twist the knife (general, fighter)
prerequisites: sneak attack bonus, BAB 5+
You know when you've struck a good blow and can take an extra moment to really make it tell.
Special: If the character rolls a confirmed crit with a melee sneak attack then before damage is rolled she can choose to forgo all subsequent actions in the round and have the attack count as a coup de grace attempt.
Normal: A coup de grace attempt is a full round action that reqires a helpless target.
Thrust kick (general, fighter)
Prerequisites: Improved unarmed strike, STR 13+, BAB 3+
Your powerful kicks can knock opponents back
Special: The character can make an unarmed attack at -2 to hit. If it hits it only does subdual damage but the character also makes an opposed check to drive the opponent back as per the bull rush manouvre except that the character does not follow the opponent.
Normal: you hit 'em or you push 'em
Spell:
True Copy (sor/wiz 1 cleric 1 craft 1)
divination
range: touch
duration: special
components: VSMF
casting time: 1 round
save: will automatic (harmless)
sr: no
The target of this spell gains a +20 insight bonus on all craft checks to make an exact copy of a single item. This spell works with Minor Creation, Fabricate, Polymorph any Object and the like.
The focus is the item to be copied, the material component is four rods or sticks fixed together in a flexible parallelogram.
Stuff:
The Butcher's Knife
This +2 knife (treat as guardless dagger) always does maximum damage in a coup de grace and on a successful coup de grace or when stuck into an unmoving carcase(sp?) (including helpless undead!) will instantly cut up, dissect, butcher, skin, gut or otherwise mutilate the body to the wielder's specification - a great time saver for hunters etc.
comments?
Feats:
Twist the knife (general, fighter)
prerequisites: sneak attack bonus, BAB 5+
You know when you've struck a good blow and can take an extra moment to really make it tell.
Special: If the character rolls a confirmed crit with a melee sneak attack then before damage is rolled she can choose to forgo all subsequent actions in the round and have the attack count as a coup de grace attempt.
Normal: A coup de grace attempt is a full round action that reqires a helpless target.
Thrust kick (general, fighter)
Prerequisites: Improved unarmed strike, STR 13+, BAB 3+
Your powerful kicks can knock opponents back
Special: The character can make an unarmed attack at -2 to hit. If it hits it only does subdual damage but the character also makes an opposed check to drive the opponent back as per the bull rush manouvre except that the character does not follow the opponent.
Normal: you hit 'em or you push 'em
Spell:
True Copy (sor/wiz 1 cleric 1 craft 1)
divination
range: touch
duration: special
components: VSMF
casting time: 1 round
save: will automatic (harmless)
sr: no
The target of this spell gains a +20 insight bonus on all craft checks to make an exact copy of a single item. This spell works with Minor Creation, Fabricate, Polymorph any Object and the like.
The focus is the item to be copied, the material component is four rods or sticks fixed together in a flexible parallelogram.
Stuff:
The Butcher's Knife
This +2 knife (treat as guardless dagger) always does maximum damage in a coup de grace and on a successful coup de grace or when stuck into an unmoving carcase(sp?) (including helpless undead!) will instantly cut up, dissect, butcher, skin, gut or otherwise mutilate the body to the wielder's specification - a great time saver for hunters etc.
comments?