Quickleaf
Legend
except at 3rd, as a sub-class... they can wake up and know how to cast spells.
That's true. Here's what I was thinking...
Consensus among those who had the Alpha Playtest or advance copies of PHB so far seems to be that multiclassing fighter/mage is better (from an optimizing standpoint than Eldritch Knight).
If that is the case then allowing two learning curves makes sense:
Fast learning curve - Eldritch knight at 3rd level (lower magic power)
Slow learning curve - gain a wizard level after 250 days) higher magic power
What this does is allow multiclassing only as either a dramatic event in a character's life over the course of a campaign or perhaps as a build tool for characters starting above 1st level (albeit wih some other restriction). Thus, multi-classing could be seen as just an extension of the Training rules that also requires XP.
Another effective rule would be to require a PC to advance 3 levels in any class they have before multiclassing. This means less "level-dipping" to grab some features from a class without that class becoming part of the character's identity. So, for example, a fighter must gain his fighter subclass at level 3 before he can multiclass as a wizard. IME it was "level-dipping" that most DMs saw as a problem (both in terms of optimizing and making classes meaningless).
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