Tokiwong said:
I don't know.. that seems to cut and dry to me... without remorse? People were considered men at the age of 13, dependent on the culture, though that seems a child to us, that is very much a man in that age, and the alignment system is a guideline.. just seems too cut and dry to me.
Good and Evil... is based on cultural upbringing. You have to take into consideration culture, when you begin to classify what is good and evil. Their have been some brutal cultures that I am sure have produced quite the amount of Good people...
I think the arguement is weak... but I see where you are coming from Mirthcard...
I'll pick this apart a little bit, but I'm growing quickly bored of it.
Twice in the game, the thief was described by jasamcarl as "a boy" and twice as "a youth" NOT as "a young man", so in the game that point of your argument falls apart.
As for being too cut and dry, the alignment system is a guideline - a cut and dry one. There is Good. There is Evil. There is Law. There is Chaos. There is Neutrality. Pretty cut and dry, if you ask me. RL isn't like that by any means, but D&D certainly is. If it still is too cut and dry for you, I would suggest changing Jericho to a Chaotic Neutral character.
If you want to bring culture into the alignment debate, then any Evil act can be justified. Hitler felt the Jews were Evil and, in his eyes, ridding the Earth of that Evil was justified. He certainly felt no remorse about his actions. He believed himself to be a Christian (the swastika, his main symbol, was a cross) and that he was doing the work of God. In his culture, those who followed him believed this as well. Using your argument, how would you classify his alignment in D&D terms? If you want to join a similar debate about Torquemada, have a look at this thread:
http://enworld.cyberstreet.com/showthread.php?threadid=30158
I think you're the one with the weak argument. But I still love you, man
We'll have to agree to disagree,
Jay