Dlsharrock
First Post
[SBLOCK=OOC Everyone]Actually my turn was the one with the OOC notes and the map of Arkham. However, I can see, given what I said about posting OOC willy nilly, that this is confusing. Next time I write a purely OOC contribution I'll be sure to add something to the effect of 'will the line please shuffle forward'.
Your take of player extras, Kook, is more succinct and accurate than I could ever put it. I should employ you as my interpreter of incoherent babble (i,e, my own incoherent babble). So for anyone still a bit confused by the term player NPCs (player non prominent characters) here's the bottom line as written by Kook:

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[SBLOCK=OOC Dire Lemming]Thanks for the courtesan write up. I'll send you stats by email.[/SBLOCK]
[SBLOCK=OOC Kookalouris]Hehe Kook! Who was it said growing up is like playing a violin on the street corner- everyone can see what stage you're at? Using a new forum is quite similar methinks. I struggled with the sblocks too, though, so don't feel bad. Could you nip back to the original test message though (click on edit) and stick all that in an SBLOCK entitled 'OOC with some IC', just to keep the thread tidy.

Spoken text colour: yes, this is a fashion on Enworld. It makes the spoken word stand out in any given block and helps with skim reading I think, if players or GM are in a hurry to play catch up. It's common courtesy to choose a colour different to that of your fellow players. Leaving everything white is also fine.[/SBLOCK]
OOC: I'm reintroducing the newly named barmaid Cyndy as befits my original NPC. I've tried to shuffle her character toward Dire's initial protrayal so as to avoid any jarring disimilarities.
BIC
Cyndy totters up to the group, a tray balanced precariously on the flat of her palm, laden with more bottles and glasses than can possibly be safe. As usual her mouth is working industriously at a rubbery piece of gum. "Hey mack," she winks at the newly arrived Doctor LeGraid, "what's new? You wanna drink hon, or you gonna nurse that all night?" She grins mischieviously, "what about you Bogart," she chews her gum at Adam, "a refill?" Then she spots Arabella, "oh hey toots. What's new? You still workin' on them masterpieces?"
Niceties and orders out of the way, she leans on Sam's shoulder in an irreverant fashion, "so what're the Dick Tracies cookin' up tonight? You ain't goin' off on another jolly are ya?"
Your take of player extras, Kook, is more succinct and accurate than I could ever put it. I should employ you as my interpreter of incoherent babble (i,e, my own incoherent babble). So for anyone still a bit confused by the term player NPCs (player non prominent characters) here's the bottom line as written by Kook:
So if in doubt, refer to the above 'eleventh commandment'A newly-introduced character is essentially the property of the creator. And the Keeper doesn't mind extra characters as 'garnish' as long as they don't get in the way of the action.

Please do tell. I'm intriguedKookalouris said:I have one more reason why Sam might be devoted to the Witching Hour that actually stems from an aspect in my real life. If y'all are interested I will tell you. But I don't want to bore you or put too much of the player into the character to the game's detriment.

[SBLOCK=OOC Dire Lemming]Thanks for the courtesan write up. I'll send you stats by email.[/SBLOCK]
[SBLOCK=OOC Kookalouris]Hehe Kook! Who was it said growing up is like playing a violin on the street corner- everyone can see what stage you're at? Using a new forum is quite similar methinks. I struggled with the sblocks too, though, so don't feel bad. Could you nip back to the original test message though (click on edit) and stick all that in an SBLOCK entitled 'OOC with some IC', just to keep the thread tidy.
Thanks, Gerry. It's actually getting worse as the days roll on. I'll live though, and I'm getting infinite enjoyment from reading everyone's excellent contributions to the game.First off, David, I sympathize with your pain. I have only had one wisdom tooth pulled and that was enough to convince me, thanks.
Well, as already outlined in the Guidelines text, accuracy may take a back seat to artistic license in any eventuality, whether trivial or history changing. With something as mundane as a radio show, feel free to have Edward R Murrow continue his on-air ullulations indefinitely. There are no history police here.I had considered the Whisperer in Darkness to be tuned to the BBC. Unfortunately, according to my research, Edward R. Murrow iconic "This is London" stopped the year before. For myself, should the Apocalypse ever happen, I will immediately tune to the BBC, I want the end of the world delivered to me with a polite, 'stiff-upper-lip' British accent.
At this stage, no. There's plenty of scope, given that the 'Scoobies' are currently eyeing up some of the heavier rumours, that they'll all come very much into contact with the local constabulary anyway. Right now Sam has to deal with any minor skirmishes herself (she has a damage bonus to cover such eventualities don't forget) or hope regular patrons will help out and wade in if anything really big kicks off. As with the request for a dictaphone, this is a development you'll want to look at in-character, approaching the police herself, or just making tentative enquiries. As for shopping, maybe request Sam spend a day in the near future checking out the department stores for equipment you'd like to use in the bar, or on their outings. Luck rolls are there for finding bargains. Alternatively the Powder Mill flea market opens every Saturday and she might be able to find bargains there using her Bargain skill. The rest of the group might be open to tagging along for gearing themselves up. As yet nobody has any made any specific equipment requests, but I'll bet once you guys are out 'in the field' you'll wish you had - hint hintPossible suggestion, could Sam have a copper on the 'take.' By that I mean, maybe an 'understanding' of Sam's interpretation of, say, liquor laws, or closing hours. All of this could be bought with the local constabulary's 'discount' on the good stuff and the Witching Hour's generous donations to the local 'police association.' This could make for another source of rumours from the station filtered through a colorful character. Or it could be a completely legit way of possibly having an off-duty cop at the bar. Sam can't easily afford a bouncer. Although I imagine the hard-bitten waitstaff is pretty formidable and Sam would secretly be happy enough to have enough business to warrant some muscle.

Spoken text colour: yes, this is a fashion on Enworld. It makes the spoken word stand out in any given block and helps with skim reading I think, if players or GM are in a hurry to play catch up. It's common courtesy to choose a colour different to that of your fellow players. Leaving everything white is also fine.[/SBLOCK]
OOC: I'm reintroducing the newly named barmaid Cyndy as befits my original NPC. I've tried to shuffle her character toward Dire's initial protrayal so as to avoid any jarring disimilarities.
BIC
Cyndy totters up to the group, a tray balanced precariously on the flat of her palm, laden with more bottles and glasses than can possibly be safe. As usual her mouth is working industriously at a rubbery piece of gum. "Hey mack," she winks at the newly arrived Doctor LeGraid, "what's new? You wanna drink hon, or you gonna nurse that all night?" She grins mischieviously, "what about you Bogart," she chews her gum at Adam, "a refill?" Then she spots Arabella, "oh hey toots. What's new? You still workin' on them masterpieces?"
Niceties and orders out of the way, she leans on Sam's shoulder in an irreverant fashion, "so what're the Dick Tracies cookin' up tonight? You ain't goin' off on another jolly are ya?"