Prestidigitalis
First Post
Why are you taking Footwork Lure anyway? (Rather than Human Perseverance).
You mean Heroic Effort.
Why are you taking Footwork Lure anyway? (Rather than Human Perseverance).
While Hammer Hand can already Push, sometimes a pull and/or shift might be better (positioning seems very important for the knight).
No one needs to; he's pretty much always right.
And though you did not mention it, please tell me you are taking Defend the Line. Paired with the right feats -- Vicious Advantage, Crippling Crush (Warden), World Serpent's Grasp (Paragon), and Overwhelming Impact (Epic) -- it can be amazingly effective.
Dont get me wrong, all solid choices, but if you take advantage of Overwhelming Impact (i.e. daze instead of slow), does that invalidate all the other choices (since they leverage slow)?That's not bad logic, but I've found that in general it is better to increase the utility of the things you use 95% of the time and let the other party members deal with the 5% when your choices are less than ideal.
And though you did not mention it, please tell me you are taking Defend the Line. Paired with the right feats -- Vicious Advantage, Crippling Crush (Warden), World Serpent's Grasp (Paragon), and Overwhelming Impact (Epic) -- it can be amazingly effective.
There's a reason why he's granted the 5X multiplier.![]()
The sidebar in question is on Page 219As for rules reference, PHB2, side bar in the appendix, don't ask me what page I'm too lazy today to go get the book, but it's there.
Dont get me wrong, all solid choices, but if you take advantage of Overwhelming Impact (i.e. daze instead of slow), does that invalidate all the other choices (since they leverage slow)?
Thanks for the tip, although I did mention above that I did take it together with the serpent feat![]()