Baumi
Adventurer
My Fighter will reach the second level today if he survives the adventure and as the optimist that I am, I'm already planning what to take. But WHAT should I take...
*Boundless Endurance: I have con+2 so this would give me a very nice 4 Regeneration, but I wonder if I still get it if it pushes me over the blooded status. I think that this is quite powerful, but only once per day.
*Get over here: I like Encounter Utilities but this one seems very limited since it uses up my move action and the target has to be adjacent before and after the action.
*No Opening: Only a small bonus, but can be really nice against skirmishers.
*Unstoppable: Not bad and a direct contender to Boundless Endurance. The only problem with this power is that it will usually give me 8 temporary hit points which only equals 2 rounds of Boundless Endurance for me. On the other hand I can cast this to get over my max hit points and I can use it when I am not bloodied.
So what should I take and why?
*Boundless Endurance: I have con+2 so this would give me a very nice 4 Regeneration, but I wonder if I still get it if it pushes me over the blooded status. I think that this is quite powerful, but only once per day.
*Get over here: I like Encounter Utilities but this one seems very limited since it uses up my move action and the target has to be adjacent before and after the action.
*No Opening: Only a small bonus, but can be really nice against skirmishers.
*Unstoppable: Not bad and a direct contender to Boundless Endurance. The only problem with this power is that it will usually give me 8 temporary hit points which only equals 2 rounds of Boundless Endurance for me. On the other hand I can cast this to get over my max hit points and I can use it when I am not bloodied.
So what should I take and why?