Imaro
Legend
like I said, don't like feats.. let only fighters take some from a small list you approve.. compromise
Okay, woah... where are you getting the idea I don't like feats from?
like I said, don't like feats.. let only fighters take some from a small list you approve.. compromise
5e wizards are weakened, but not horribly so, without their spellbooks. They won't be able to change their prepared spells, they won't have rituals, and can't use Arcane Recovery. But they still have all the spells they prepared previously, and their spell slots still refresh with a long rest.Of course if that spellbook is stolen, destroyed or lost in some other way, well the Wizard can fallback on... what exactly again??
5e wizards are weakened, but not horribly so, without their spellbooks. They won't be able to change their prepared spells, they won't have rituals, and can't use Arcane Recovery. But they still have all the spells they prepared previously, and their spell slots still refresh with a long rest.
You still have the spells you prepared earlier. You just can't change them to account for changing circumstances.What good are spell slots without spells to prepare? I mean if this happens in the middle of the adventure does the wizard and the rest of the party just pack it in and go home? What about the dangers they face getting back there?
The wizard needs to protect his spellbook. What do the rules say for rewriting it if it's lost?
If you lose your spellbook and have to start from scratch, you can make a copy of whatever spells you have prepared - anything else will have to be re-acquired.