FINAL FANTASY....Myrkr Foe 5/20,new finished system attached

Ravellion: That's... that's not what Felikeries wanted to say, is it?
Wow.

I suggest a fund raiser for Ravellion to edit the original word document (and, if we've got any money left, the Story Hour).
This is like Babylon backwards! :)
 

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advanced as it is the response for interest really should be a new 'beast' or 'mecha-beast'

the reason......as soon as there are enough the finer realities of 'Celestien' class summoning can be detailed....these are a few of the ideas being thrown about

~dc as to Hp to summon(lvl styles main retainer)
~various zones(Empires,temperate,planer etc) will be effective as to style
[within this style-the beasts,or class witnesses a differential in their
powers through this variant,such as bp 15-20/ -5 to summon
predominantly mecha-zones,fort 36-higher +5 summon,and +5 1d4
summons attacks +1d8 per each #over 36(or higher,decide actually)
in places that have made enviornment to player damage]
~because of the fact that staffs aren't too bad etc,summons a day will effect itself stacked the poorer the # that can be the more difficult it is
~'futility to reason' player adjusts -traite as - to summon(say every 4 any 1
traite -1 to summon)or magic adj doesn't work on summons attacks,and
player must make more won attacks or -50 hp next summon which
stacks to 200 by the 4th time this happens
~'purely summoned' the actuall stats for attacks #dmg,hp and extra's each type scores a table of how effective any number or counters to the more
damaging summoned is(ie:4d8 to 4d10,versus 5d8 to 4d12 dmg,with
# spells can be cast(too much to consider that damage,scince it's usually
a finite # of casts weapon etc damage a better adj),each 1d6 more dmg
as dc type cursor means -1d6 ss. allowed,however if used before lesser
damages etc summons then -1d6(set roll)[as per cs.] attacks
 

Ravellion, can you do that parlor trick again with this last post?
Obviously he's ignoring the 4-5 people who are begging him to clean up his work.
 

slingbld said:
Ravellion, can you do that parlor trick again with this last post?
Obviously he's ignoring the 4-5 people who are begging him to clean up his work.
Frankly, I don't think he understands the need for any such thing. It's completely obvious to him, so there's no need in his mind to modify it for anyone else. You think he's autistic or something?

Edit: Wow, a delightful combination of a babbler and a MENSA troll. At this point, it's time to invoke the Flame Warriors and have done with.
 
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Berandor said:
Ravellion: That's... that's not what Felikeries wanted to say, is it?
Wow.

I suggest a fund raiser for Ravellion to edit the original word document (and, if we've got any money left, the Story Hour).
This is like Babylon backwards! :)
I think that is more or less what he wants to say. The text's problem however is not grammar - the syntax of the sentences is actually warped. You basically need to ignore all punctuation - it is placed in such an awkward way as that it actually hinders legibility - and try to analyse which parts of the sentence could possibly be the subject and which the object. Thankfully, he does not use that many anaphoric references, so it remains decipherable - it is quite a chore though. That's why I listed a rate usually reserved for translation. :D

Rav
 

"After the ruffian counter cultural years when the new Empires of Ghestei,Meiolu,Cruy,and Fiuelle
began their march into the history of the known material dimensions,that satisifed enough of the common physical and nurtitional needs of living beings;"
-there is a tumultous universe Empires begin their existance,at a place that could sustain life

"the accesses from alternate planes that had fallen through the cycles of demi- god and celestial prats that scorned the people,and made disasters in the natural connection of the magic bonds of their lands with those who spent their time there;began leaking their meta-psycic energies to these empires."
-portals used by 'harsh beings' leaked 'black magi' through various 'visitations'

"The tales of misbeggoten strange beings,shrouded in magic scorn in the taverns;and the bandits who disfavoured these beginning Empires took the life force of the ruffian pre-time and carried their beliefs with what they had learned through into the ages that started the ferral,heavenly,caloused,and alter world days now lived."
-a new 'class' of warriors began their invocations to fight the terrors that
were beginning

excuse me for assuming that someone with enough intellect to play
RPG could understand the presentation,so this is the 'lay away' for what those statements mean,which actually is a form of presentation representing a style that shows the 'macabre' nature or 'fantasy' weaves,in a story format,not a simple sentence structure that 'blabs' about what is and isn't

if it was done as you've tried to 'rally'
-...these"" Empires were turned to war....there were strange beings who caused problems.....now learning to fight them are the new age fighters.....

what really is that but a 'morons' interpretation of how to show the 'intro'
story in a borring way,the entire tale has no,real lack of merit,so assume
somebody you know has enough of a mind to read sentence structure
for advanced RPG'ers then you can have them tell you in 'simple' english 101
the facts of what was presented

-wait let me guess
"does that mean each class has to be from the Empire that this tales shows their name in" - no,it's simply a directive for associated interest in forming the nature of the game presentation,and at the post with the 'character sheet' the what if of original Empires is discussed
 

Felikeries said:
excuse me for assuming that someone with enough intellect to play
RPG could understand the presentation,so this is the 'lay away' for what those statements mean,which actually is a form of presentation representing a style that shows the 'macabre' nature or 'fantasy' weaves,in a story format,not a simple sentence structure that 'blabs' about what is and isn't

what really is that but a 'morons' interpretation of how to show the 'intro'
story in a borring way,the entire tale has no,real lack of merit,so assume
somebody you know has enough of a mind to read sentence structure
for advanced RPG'ers then you can have them tell you in 'simple' english 101
the facts of what was presented
OK Felikeries, game's over.

I actually decided to "read this post till I got it" and what you're basically trying to say is "if you're smart enough to play RPGs and develop your own house rules, you are smart enough to uncode my sentence structure."

I can't tell if this is a perverse game of superiority to you, a way of showing you can create a "babblespeak" that we may or may not get, but if you have a legitamate rule question or idea post it again in what you call 'simple' english 101. If you don't, then I suggest everyone dump this thread and Felikeries can post his creation on a more suitable platform, like this one.

Besides, what has this got to do with d20 anyway?

I'm out.
 

Player's and GM's issue to FF roleplayinginc.

there's more than one answer to disscusions about legitimate
comprehension,really isn't an issue,if the advanced player assumes
the material for it's own worth

ditto there's really no reason for the lack of comprehension issue
so let's just assume players use at own risk

now then.....



Playing the Game

The encounters met with roving enemies,will usually get more multi-faceted
as the group nears a goal,such as mixed types,and machine,making the #
they have to fight a greater difficulty.When a leader enemy is fought,they will
undoubtedly have a few high ranking gaurds,or battalion members,or even
enslaved mongrels of darkness.The challenge to reveal a hint about this type of action in a campaign and further take the player’s own wit into play,may be done with magic-items,that were hinted at their use,or known use,but who they will effect is still a puzzle that only 1 player may remember:derrived locations incorperate rilo-skikes,passes,and ‘zero dimension’ keys,as well as variating hints as to why one place is a more intelligent place to go rather than another.
When using a multi-faceted enviornment,ifhealing,damage,special use extra’s,or NPC to join the group make their incorperation as a difficult to comprehend fate of uses,or actions then that part of the adventure makes a new series of playing schemes.The varying weapons or even armours,and occasionly non-listed spells that a GM uses in the campaign should never allow too much of these unruley difficulties to fly out the window.
One way of avoiding lack of merit after a session or so has been drab is to be sure to use the ‘special powers’ when a player feals their wild and yet reformed enough for this.Other than pre-determining dc,and the mapping,and type of foes encountered,the randomly faught 4 or so levels made will play at the characters world of intrigue and style while the players,and GM make fast and furious to the next pre-planned dimensions,realms,mechazite hells that are set for adventuring.


Zeliothe
~an immaterial dimension energy that may have 'celestial' application
it's usually violet or mundane blue

Myrkr
~displaced fusion,from a concentrated energy'any source'
it is especially harmfull to wholly/un foes

Methafayne
~breathes through corpses and envelopes it's own energy surge

Briache
~uses a natural material conglameration to develope a isotope material
that does elenemtal like dmg but doesn't count as a specific element attack

Thiote
~defined as having 'black weave' integrity this misty sub-form may be
more advanced with mecha-beasts,iether defense or recussive

Ziuyush
~this beyond the standard portal originated energy can cuase enviornemntal
dispondency,or break a quickened strike for extra attack when used for a weapon

Fliish
~this changing color scratch of sediments from vortex nexus or planar energies shifts about and can make damage increased(x)or add a surge of damge (+#)

Ziothe
~this is a blunt agression of unseen pushing power,that finds it's way to the material world through the 'black magi's',and may be more powerfull with higher Brainpower

Tiothe
~derrived from 'Celestien' forms of realms it latches unto a foe as to it's
state of health and scratches or burries the harmfull current of it's aggression
 

watch the 'briache' that's right 2d8,at any section for attacks


Zeouziuh
Hp 650
# 5 or 1d10
fort 26
ver 20
brty 34
vrs 21
s 27
bp 26
move dc 27(6)
anti-magic/any spell cast 3d10 at 3d10(+,-/player bp.)1/2 dmg incurred next Zeouziuh cast
recussive/summoned dmg +lvl caster
special/unwholly
The thin frail scaly textured body has taken into the
‘unwholly’ energies released through the Empires,and
angry for having been trapped there,they seek to return to
an alter-plane that may leave them a peacefull resting or
return their body integrity.Enemies will be attacked if they
have used a portal within 1d4 days,and spells cast may have
a reality defying reprecussion on the caster.
attack/skeksi cutter(3d10)&<<,fury of briache(2d8,4d10 dmg)(4)every
freeze foe(3d10 freeze dmg)(4),blast of attacking(2 casts,6d10x1d4)(1d10)<
skak of myrkr(+1d4 cast,1d10 skaks 4d10dmg each,1d4 foes)(5)
Tintain 415 Goods 6000c.,1d6 frail crystals,1d4 emrald rings(1d10)
 

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