First Aid and Saving Throws Question

Since there's nothing stating what determine's one's status, we let you choose who is an enemy and who is an ally, so you could give a save to anyone you wanted, assuming they were willing. It's also meant that you can attack your fellow party members if it makes sense.

If you rule that way - that would create a situation where the first question is relevant: the person to whom you are giving the party is not necessarily a member of your party and may wish to apply the save to a condition other than the one you wish. For example, you may want to stop the ongoing damage so that you can take the NPC prisoner without him dying first but the NPC may wish to apply the save to a stun effect so that he can attempt an escape.

And there is nothing in the RAW to indicate that this is true (that the player gets to decide who is an ally and who is not) - although it is a comment interpretation. And if true, why do they bother to specify Ally for a healing check in the first place?

Carl
 

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It's definitely a house rule, no question about it.

If the player wanted to give a save to something the "enemy" would rather not save against, the target could refuse, declaring himself to not be an ally. I don't know that it'd happen often, since stopping any negative condition is better than not stopping one, but I can see cases where it might come up.
 

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