Bomberooski
Explorer
Yeah. I thought the same thing. Dex is movement and paralysis is a lack of movement so it seemed like the correct stat matchup for sure.I think ending the paralysis instead of the poison if further along that scale, though. As I mentioned at one point earlier in the thread, there's at least a logic to the dex save. Paralysis inhibits movement and dex is movement, so you can kinda make the connection between the two being in opposition to one another.![]()
Also this seems like something in a game that promotes creativity and thinking on the fly that is a minor issue. I for one am glad that DND isn’t just a set of perfectly concrete rules like a board game. Seems like approaching a game like this with a mindset of “Take what we’ve given you as guidelines but please let your table adjust as needed” would lead to a lot more of these types of issues. The fact there aren’t more is commendable