JohnSnow
Hero
Gentlegamer said:You can do such a thing without sending out "ripple effects" throughout the system and upsetting other rules and procedures.
A game where "balance" is a nebulous concept solely under the control of the Dungeon Master doesn't have ripple effects on balance because it wasn't particularly well-balanced in the first place.
AD&D was a fine game to play as long as this didn't bother you, but arguing that it was well-balanced is...well...I really have nothing to say to that...
And if you could put up with the imbalance in AD&D, why does it bother you in 3e? Just curious.