Celtavian said:You could take Persistent Spell Divine Metamagic. If you're willing to burn up nearly all your turning attempts to power a couple of spells then you should be able to have them work all day. 14 turn attempts to power two Persistent Spells is pretty harsh. That is alot of turning power used up. If someone dispells those spells, your screwed until the next day when you receive turning again.
Seems like a very balanced feat IMO.
I would personally probably get Heighten Spell, Maximize Spell, or Twin Spell. Spending turning attempts to raise the save DC, do maximum damage, or hit someone twice with a Destruction would be real nice.
Kwyn said:A maul won't work with Spikes because the damage dealing end is made out of metal.
Saeviomagy said:Hell, I can't imagine making a wizard and not doing that whole sacred exorcist thing.
Gort said:Yeah, our party munchkin abused spikes also.
Persistant Righteous Might at level 9
Sean K Reynolds said:Let's see, for Pious Defense I can spend a faith point to take half damage from an attack that would drop me to 0 hit points or less. An orc hits me for 10 points, I spend a faith point to reduce that to 5 points. A balor crits me for 100 points, I spend a faith point to reduce that to 50 points. Wow, that's even better than the rogue's Defensive Roll ability (which only works on weapons or similar attacks, not spells or special abilities, and the rogue has to make a save, DC = damage dealt).
Pious Spellsurge lets you spend 2 faith points to boost a spell DC or caster level by +1d6. Er, and Spell Focus was too good at +2?
Do clerics really need this sort of boost? I do not think so; clerics are the best class in the game. What did the fighter-types get in Complete Warrior that boosted them far above their core D&D power level? (I honestly don't know.)
Is this the sort of boost we should expect for Complete Mage and Complete Sneaky?
::grumble::
Edit: Let me add that I like variant rules systems like this, and I like giving characters more options. I just don't like it when this sort of option is presented as an add-on to a class, which gives an overall powerup to the class. And cleric is already the strongest class in the game.
Duskwood is from Magic of Faerun...Ironwood works just as well.Kwyn said:Where is the Duskwood special material type?
In any event you'd have to spend a feat on it. With something that broken, just give me a regular ol' club. I can live without the extra couple of points of damage.