• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

For the Battlefield Players

So, can someone tell me the logic of being able to heal your fallen team mate with shock pads to get his his heart going even though he is down because of a bullets and blood lose?
 

log in or register to remove this ad

KenM said:
So, can someone tell me the logic of being able to heal your fallen team mate with shock pads to get his his heart going even though he is down because of a bullets and blood lose?

Because it looks cooler than carrying around an operating table? :p
 


Anyone know the console command to show/ not show your frames per second? I know the ~ key opens up the console, but the FPS command from BFV does not work.
 

KenM said:
Anyone know the console command to show/ not show your frames per second? I know the ~ key opens up the console, but the FPS command from BFV does not work.
From what I heard the console command "renderer.drawfps 1" should do the trick. I use ATI traytools to keep track of my FPS so I've not tested it.
 

From how the game looks on all Low settings, I wonder just how much 'puter power one need for a 32-player game on mid-level settings. Or even high-end, 64-player game.
 

Anime Kidd said:
From how the game looks on all Low settings, I wonder just how much 'puter power one need for a 32-player game on mid-level settings. Or even high-end, 64-player game.
Well I play the game with graphics settings all at mid level, no anti-aliasing and resolution 1024x768@100hz and my PC is as follows:

Pentium 4 2.6Mhz@3.1Mhz
1024 Mb ram Corsair@2-3-3-8
Ati Radeon 9700 Pro (slightly overclocked)
2x80 Gb Maxtor SATA drives in RAID-0 (The game is installed on this drive)
1x250 Western Digital SATA.

The one thing which has suprised me the most is the ammount of memory BF2 needs even with 1 Gig of ram it reads from my harddrives at times, which leads me to the conclusion that for large maps with 64 players 2 Gigs of ram is needed for perfectly smooth playing. :eek:
 

EA banned servers that hacked the time limit in the demo. They no longer show up on the sever list. EA said it violated the EULA. I don't understand why. A 12 minute time limit sucks. as soon as you get your rythem, the round ends. I want to play a game on my computer my way, not by some comapny that thinks they are God.
 


arnwyn said:
I have no idea what your complaint is, considering it's a demo...

The orginal BF42 demo and the secret weapons demo did not have a time limit like this. With that time limit, it really does not feel like a real BF game. I should be able to play the game on my computer the way I want to, not with a time limit set by the game company that want to control everything.
 

Into the Woods

Remove ads

Top