frankthedm said:I'd hope the caster has the option to aim for the "square" at the cost of only doing splash damage to all involved, but that might require the DM to ok.
I don't see why a section of the floor or ground couldn't be treated as an object.eleran said:I don't think I would allow it. It says Target: One creature or object. So I don't think a square is a valid target.
Fifth Element said:I don't see why a section of the floor or ground couldn't be treated as an object.
It's like aiming a rocket launcher at someones feet in a FPS. You don't get the megadamage of a direct hit, but the explosive splash is still signifigant.eleran said:Maybe, but to me it reeks of cheese.
But, as long as the players can deal with the fact that the monsters will be cheese shopping as well I could allow it.
Fifth Element said:I don't see why a section of the floor or ground couldn't be treated as an object.
And it's not like the ground or ceiling have high Reflexes eitherDreamChaser said:No need for the cheese...Just target a nearby rock or pillar. Objects are likely to have low Reflex defense and they've said that combats will involve much more in the way of interesting terrain features.