My apologies for the delay in posting. Unfortunately, my job has now gone to mandatory overtime. So, for the short term at least, the game will be a little bit s-l-o-w-e-r than I had foreseen.
Still, that means we can take what time we need to get it right.
In the meantime, let me go ahead and give you some of the ways Llewella could be made for this game.
As Zelazny wrote her, Llewella was a minor character in the Royal Family of Amber. She chose to spend most of her time in Remba, the undersea world near Amber and spent little effort chasing the Crown of Amber.
I have chosen her as example partly because she is the most alien of the canon siblings and the most challenging to bring into a Shadow Earth of the Here and Now (the most likely game possibility so far). There could many different versions of how Llewella could be done, depending on player and game needs.
- One dimension could be just how much of a 'volunteer' Llewella was for the 'mortalization.'
- Another could be just how alien Llewella is for the world she is in.
- And, finally, just how advantaged is Llewella relative to the natives.
Volunteer Llewella; By nature, politically indifferent Llewella would only have volunteered for such an exile if the stakes were very high and Remba itself might be at stake. Not particularly power-hungry (even for a non-Amberite), she would oppose those who were.
Conscript/Prisoner Llewella; A reluctant Llewella could have been captured by the Rebels or hunted by the Victors. It may be that Llewella's natural non-involved nature may have been seen as abandoment or desertion of the 'true cause.' Unwilling Llewella might be a 'problem child' as her subconscious rage manifests as more-than-typical adolescent rebellion and angst.
Human Llewella; Human Llewella's mystical disguise would not show any unusual features, her formerly green hair (and perhaps even skin) would be a perfectly normal and mundane hue. While she would naturally prefer the water (and might even dye her hair green), she would have no atypical abilities regarding it.
Alien Llewella; Llewella might have some of her abilities and strange (to Shadow Earth) features explained away as a very rare genetic 'condition.' It would still be something the teen would be very self-conscious about and try to keep private (which would help keep 'cover.').
Advantaged Llewella; The Royal Family of Amber is literally superhuman and, even reduced, Llewella would be more athletic, intelligent and attractive than the natives (just not obviously impossibly so). Her social position would also be exceptional, rich, politically powerful, even royalty.
Disadvantaged Llewella; or perhaps merely ordinarily human. 'Lily' might be a sullen, withdrawn loner that no one really pays any attention to (which may be the way the alienated teen likes it). What possible advantage could a very 'ordinary' background be for the player characters. First, it might bleed off the arrogance and hubris typical of the average child of Oberon. As pride has been the undoing for more than one Prince of Amber, this could actually be an advantage. It would also make the disguise that much harder for the 'other side' to penetrate.
Whatever else is decided about Llewella, she will occasionally daydream about an undersea fantasy realm called..."Remora" or "Umbra" or something like that. Whether she tells anyone about this or even paints it for others will depend on how alienated she feels.
OK, these are some, but certainly not all, of the ways one of the Princesses of Amber could be put into this game. I use this as example. My philosophy is that whatever doesn't hurt the game can only help it so many different interpretations are possible, depending on player preferences.
I hope this helps as you think about your character conception. My next post will be the big 'wish list' about the common features of the game. This will be the
best time to tell me what you want in the game, if you haven't already. After that, finally, more detailed individual character details.
As always, I look forward to your feedback...