So here's an initial layout and some of the things that you will be able to customise.
- A subclass is dependent on the base class for features and the level they are gained
- For each subclass "feature" a level requirement is needed and in some cases details or a dropdown selection is provided.
- Bonus spells (e.g. Domain, Oath etc.) are assigned by the base class - for example if you're a cleric, they will be domain spells, if you're a paladin they will be oath spells etc.
- Weapon proficiencies are assigned a single level requirement for all selected
- Armor proficiencies are assigned a single level requirement for all selected
Any comments on other stuff that's not shown below are very welcomed. Can't guarantee they'll be implemented but it'd be good to hear feedback during the development stage.
It's coming along pretty well - still some major work to go.
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