Hussar
Legend
1) Do you play online, and if you don't how interested are you?
I've been playing online since about 2002. OpenRPG and now, recently, Maptools.
I really cannot understand anyone who would rather give up gaming than play online. Sure, I love the social aspect too. Don't get me wrong. But, VTT gaming is by no means the red headed stepchild of gaming. It's every bit as rewarding, rich and enjoyable as face to face gaming.
It's different, I grant that of course. But it is by no means inferior. If your experience has led you to think this way, I would place that squarely in the lap of the game master and not the tools.
2) How satisfied are you with the current tools (are they great, just good enough, or don't meet your minimum needs to play online)?
Good enough. My biggest problem with current tools, either OpenRPG or Maptools, is that they are opensource. That's great in that they get worked on by lots of people, but, its also bad because they get designed by commitee. They tend to lack focus in other words.
However, as they improve, functionality keeps getting added. There are things that are a LOT easier to do on a VTT. Mapping being the biggest one. I have individual minis for every single encounter the PC's face. There's no such thing as the Skittles orc in my game. I also use liberal use of sound files - either as soundtracks, or sound effects. The fact that I have the entire Internet at my fingertips during play is a huge tool to be used.
3) Would you be more interested in tools from WotC, less interested, or indifferent.
I think a WOTC tabletop would be great in that it will build a solid community from which you will be able to get into a game that fits both your playstyle and schedule. For those out there who have stable groups that have been together for years, that's great. But there are lots of gamers out there who struggle to find groups of like minded gamers to enjoy games with. A large VTT community will provide a place for everyone to find a game that they enjoy.
I've been playing online since about 2002. OpenRPG and now, recently, Maptools.
I really cannot understand anyone who would rather give up gaming than play online. Sure, I love the social aspect too. Don't get me wrong. But, VTT gaming is by no means the red headed stepchild of gaming. It's every bit as rewarding, rich and enjoyable as face to face gaming.
It's different, I grant that of course. But it is by no means inferior. If your experience has led you to think this way, I would place that squarely in the lap of the game master and not the tools.
2) How satisfied are you with the current tools (are they great, just good enough, or don't meet your minimum needs to play online)?
Good enough. My biggest problem with current tools, either OpenRPG or Maptools, is that they are opensource. That's great in that they get worked on by lots of people, but, its also bad because they get designed by commitee. They tend to lack focus in other words.
However, as they improve, functionality keeps getting added. There are things that are a LOT easier to do on a VTT. Mapping being the biggest one. I have individual minis for every single encounter the PC's face. There's no such thing as the Skittles orc in my game. I also use liberal use of sound files - either as soundtracks, or sound effects. The fact that I have the entire Internet at my fingertips during play is a huge tool to be used.
3) Would you be more interested in tools from WotC, less interested, or indifferent.
I think a WOTC tabletop would be great in that it will build a solid community from which you will be able to get into a game that fits both your playstyle and schedule. For those out there who have stable groups that have been together for years, that's great. But there are lots of gamers out there who struggle to find groups of like minded gamers to enjoy games with. A large VTT community will provide a place for everyone to find a game that they enjoy.