Forked Thread: The Best D&D edition for me.

I normally use my laptop to run games. Since I am almost always running RPGA adventures, I just download them and run them directly from my laptop. Saves paper and ink. It also lets me bring digital copies of my books with me to cut down on the number of books I have to fit in my bag.

Then again, I own a tablet PC, I can write directly onto the screen, so I can also keep track of hitpoints, init, and take notes without needing any scrap paper. Plus, it's all easily saved for next session.

As for allowing other people, most of them don't bother to bring laptops. One of them tends to do so periodically. Mostly he uses it to play music at the table, which I allow if it isn't too loud.

Cell phones we allow. I don't feel the need to implement a bunch of draconian rules on my players. We work under a gentleman's agreement...do what you want if it doesn't disrupt the game too much. If your phone rings...sure, answer it...but if it's not important let the person on the other end know you're playing a game and will get back to them.

If you need to text someone because of something important(like arranging a ride home after the game) then do so. But don't spend all night texting someone.

Our only rule is respect for the game and the other players at it.
 

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In my mind, it's the players' game as much as it is mine. If they have to step out for a call, or if they check something online with their lapper while another PC is doing his thing, then cool.
 

Its pure old school style on the table for me. Nothing nicer than old hand drawn map and clunky hand-written notes. If I wanted to incorporate technology into games, I rather play online neverwinter nights. If techology helps you game better then its all up to you. I once did it, with a laptop, but I couldn't concentrate on it, so it was totally useless...
 

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