Aus_Snow
First Post
Now I"m lost.No skill or advantage based power/magic system. Gurps and Tri-stat are like that, Tri-stat to some extent is advantge based (from what I read of the rules).
Would you mind going into what you mean by 'skill-based', 'advantage-based', and also 'freeform'? Possibly with examples, even? I mean, examples that show how or why exactly a certain system has one (or more) of the above descriptors.
Maybe I'm just looking at this in entirely the wrong way or something, but yeah, I - even if not anyone else! - would find it very helpful if you could go into a bit more detail, mechanics-wise.