That's true, but seriously, if I were playing a Cleric I'd be using this ability all the time to keep the tank going. Temporary HPs drain first, right? So each time I hit my tank gets a 4 HP "bubble", so that 5 point minion damage actually only hurts him by 1 "real" HP. Then the next round comes along and I hit again, he's got his 4-point bubble back.Kordeth said:Temporary hit points are, well, temporary, and they don't stack.
Seems quite strong.