D&D General Frustating Misunderstandings About Warlocks

I wonder if the misunderstanding about the Warlock invocation boost being limited to Eldrtich Blast is because the Beyond character generator is mentioning the power its name, and I haven't figured out yet how to change it to a different one.
would seem likely as pen top paper character building is far slower than what being a youtube person will allow assuming a small scale operation
 

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I think True Strike at least is on par with EB for DPR. And I know I’m in the minority here, but since 2014 I’ve felt that Eldritch Blast + Hex spam DPR is an aggressively mid way to build a warlock. Like, it works fine, it keeps up with the Joneses. But if you’re playing a casting class for the DPR, you’re leaving a lot of value on the table. Control spells are almost always more efficient. Mind Spike is the true GOAT cantrip.

Agree completely. EB is the "I hit it with my sword" option. It's fine, but uninteresting and isn't likely to change the dynamic of the battle or do much to combine with what the other PCs are doing.
 

The problem is that sny other way to build Warlock is that - a build you need to plan for and majority of the players could not care less for that. And if you don't optimize then nothing beats EB + Hex + Agonizing Blast in raw damage.
You could say the same of a ranger who only ever uses their spell slots on Hunter’s Mark and shoots stuff with a longbow. Or a fighter who just goes longsword, shield, dueling style, and champion. The existence of a simple, easy to play build for a class is not a knock against that class.
 

Still, with multiple attacks it scales with Agonizing blast so well it is best damage option, which was Hat's point

The problem is that sny other way to build Warlock is that - a build you need to plan for and majority of the players could not care less for that. And if you don't optimize then nothing beats EB + Hex + Agonizing Blast in raw damage.

The EB arguments presume damage is the optimal way to go. This is something with which I disagree. I'm a fan of Chill Touch, for example, because it's still a large damage die and prevention of healing can be useful.

IME the bonus effects and control spells are more beneficial than a bit more damage, especially when we don't really see that damage benefit until tiers three and four.

EB spam is an okay option for damage spam, but I do think the focus on damage sells other options short.
 

Agree completely. EB is the "I hit it with my sword" option. It's fine, but uninteresting and isn't likely to change the dynamic of the battle or do much to combine with what the other PCs are doing.
I actually like it when it does—-chr bonus is meh. Actually pushing people around with it is a different story!
 

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