[Full] Epic game!

early you said that we can't have epic feats unless we have the epic class levels.
so my Fighter 6/ Rouge 2 / Deepwood Sniper 10/ Ranger 8, would not get epic feats.
 

log in or register to remove this ad

You still would get epic feats as normal for progression (at 21st and 24th).

You may not take an epic feat when you get a bonus feat, like at every other level for fighters, unless you've reached level 21 in that class.
 
Last edited:

So, Ant, what do you think of my class? Have you had a chance to look at it yet? If so, and if you are allowing it, I have already created the character. Just give the say-so and I will post him up. If you need help on how combat works for him, I can help. Oh, about languages, are they retroactive too, or am I stuck with the languages I would normally have at first level unless I took the language skill?
 
Last edited:

Sorry - Yahoo has been giving me strange errors, plus I forgot.

I just checked, and I'm completely unable to open it - opening it in the Yahoo e-mail client gives me a bunch of corrupted gibberish, and downloading it and then opening it gives me an error and won't let me view it. No immediate solution comes to mind.

If it's so non-standard that I'll need help figuring out combat, I doubt it would have worked anyway, however.

Based on the name....epic Dragon Disciple, perhaps?

Languages are not retroactive.
 

The only non-standard thing about combat and the class was the conumption of AP during combat, which fuels the classes abilities. I was offering my help because I thought you would've gotten confused about AP consumption over consecutive rounds. You can compare the class to lycanthropy (no, I don't want to play a werebear...) in that you transform into different types of dragons, and they don't have set stats, rather, they improve your current ones. I don't want to play a dragon desciple because that isn't the feel I wanted (I don't know, for some reason I prefer temporary form changes than permanent ones), and I don't have that splat book. I don't want to be a druid either because I've been playing a lot of those lately.

I added the document, and hopefully you'll be able to look at it. It is in microsoft works, not mic. word, so you might have to open it up with word pad, but that's a maybe there.
 

Attachments



I'm sorry, but I don't think this is going to work. I'm really not interested in new core classes, in any case, and the whole class is untested and potentially unbalanced, and will take a lot of time for me to understand, in addition to the fact that I really don't see it fitting into the game.

However, if you like the idea of being a dragon-ish shapechanger, I can give you a bunch of non-druid options, depending on what rulebooks you own.

  • Shifter prestige class from Masters of the Wild
  • Shapeshifter prestige class from Oriental Adventures, with the Dragon Wild Shape epic feat.
  • Egoist psion with a polymorph focus from Psionics Handbook
  • Any caster with polymorph self, alter self or other shapechanging magic with the feat "Innate Spell" from the FRCS. If you don't own it, the feat basically gives you the ability to cast a single spell as a spell-like ability, once per round at will, but it burns a spell slot of eight levels higher than the spell you want as an ability. The prerequisites are Quicken Spell, Still Spell, and Silent Spell.

The last one will require you to be a straight wizard or sorcerer, take Improved Spell Capacity three times, and then sacrifice an epic bonus feat for Innate Spell (polymorph self), and will still restrict you to large-sized dragons.

Hm. Not exactly what you had in mind, I'm sure, so I'm trying to think of other options.

Here's an epic spell that accomplishes about the same thing:

Greater Dracoform
Transmutation
Spellcraft DC: 94
Components: V, S
Casting Time: 10 minutes
Range: Personal
Duration: Permanent
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
To Develop: 846,000 gp; 17 days; 33840 XP. Seed: transform (DC 21). Factors: up to colossal (+24 DC), change type to dragon (+5 DC), up to 26 HD (+22 DC), breath weapon (+10 DC), granted subtype (+10 DC), one special ability [cloudwalking, spider climb, water breathing, icewalking, or sound imitation] (+10 DC), choose dragon type (ad hoc +10 DC), return to normal form and back as full-round action (ad hoc +20 DC). Mitigating factors: increase casting time by 9 minutes (-18 DC), backlash 20d6 (-20 DC), change target to personal (-2 DC).

This spell, once cast, allows the caster to shift from his regular form to that of any dragon, up to colossal size and 26 HD or the caster's character level, whichever is less. The caster gains all of the extraordinary and supernatural abilities of the chosen dragon, but not the dragon's damage reduction, spell-like abilities or caster level. In addition, the caster retains his own memories, personality, Intelligence, Wisdom, Charisma, level, class, hit points, alignment, base attack bonus, base saves and base saves, but is granted the appropriate subtype of the dragon, possibly granting energy immunity or the ability to breathe water. The spell takes ten minutes to cast and deals the caster 20d6 backlash damage. As long as it is in effect, it uses up one of the caster's epic spell slots.
----------------------------

Edit it or don't use it or whatever as you will. It's barely achievable at 26th and might even be on the far side of balance, but we'll see.

I probably could have learned the rules for your class in the time it took me to make that. :D
 
Last edited:



Thanks for the info guys. I'm thinking of changing my character idea though, from a stupid warrior to an uncharismatic gnomish wizard/fighter (with a magical item to boost charisma of course).

Also, I'd like to know if I could use the Techsmith prestige class from Faiths & Pantheons?
 
Last edited:

Remove ads

Top