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[Game Full] Revolution!

GnomeWorks said:

Hmm... I'll allow it. However, none of the spells from the BoVD or Defenders of the Faith will be allowed, unless from another source - I don't have either book. Also, all the spells from the Dragon magazines other than 302, I don't have either.

Just a general question. Do you allow, for example, a spell from DotF if it's description is included with the character?
 

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GnomeWorks

Adventurer
Howling Coyote said:
Just a general question. Do you allow, for example, a spell from DotF if it's description is included with the character?

If you can give me the descrip and the game mechanics for it, then I'll allow it.
 





dpdx

Explorer
Padraic Fenn - background

'Padraic Fenn' is the assumed name of a man wanted by the Ashkian government for the murder of at least one official of the Empire. Formerly from the island of [insert island name here], now under Ashkian control, Padraic fled his island at the age of 20, to escape capture. His prowess with weaponry and his unquenchable thirst for Ashkian blood led him to the Rebellion at Dralin, where he was placed into Dralin 18.

---------

Padraic was born 23 years ago into a meager existence, the Ashkian oppression of his island dimming job prospects for his father and mother, a gemcutter and former municipal clerk, respectively. Padraic was 14 when his parents joined the short-lived revolution on their own island. When a mission failed, and was traced back to his parents, Padraic watched from a nearby home as they were summarily executed by the Ashkians, and his family home burned to the ground.

Padraic, horrified and livid, underwent a personality change that day. Where his once sunny disposition gave way to the mania of a tortured man, he dropped out of tutoring and began to practice with weapons on his own in a nearby forest. As Padraic improved, his maniacal laughter could be heard by those of the keenest ear, if they were near enough.

Padraic was 19 when he exacted his blood oath for vengeance, and this resulted in the grisliest deaths and dismemberments his island had ever seen. When Ashkian officials arrived at the scene, pieces of the Ashkian guard commander and each of his family members, including a wife and several small children, were strewn about the parlor room of his house, some arrayed in lewd positions.

Before the Ashkians could piece together a suspect, Padraic had fled the island.

-----

After a rocky start that resulted in fear giving way to trust, Padraic adapted very well to training in Dralin 18, in some cases mirroring and refining what he had taught himself in the forest on his island.

Not much of Padraic's past is known to his fellow revolutionaries, or even to the commanders of the Dralin revolution. They know he's a wanted man back on his island. They know that to spend two minutes around the man can be unnerving, as the frequent puzzled stares and offhand comments attest. They doubt his sanity, and if Padraic could talk about it directly, he would doubt his own sanity.

But no one has ever doubted his ability. And now, no one doubts his loyalty. And in Padraic's own little world, that is enough.

-----

Padraic has black hair, blue eyes, average build, the usual two-day growth, and looks for all the world like the average peasant of Dralin. It is when he speaks, laughs or smiles, that people get the sense that something's not right with this man.
 

GnomeWorks

Adventurer
dpdx, Priest - both of your characters look good.

I'll wait for a few others to finish their concepts to put up a character thread in the Rogues Gallery, and you can stat them out there.
 


Monster Zero

First Post
Turlogh Bran

Born in the eastern forests of Dralin, Turlogh grew to be a skilled hunter and scout. He had a isolated and peaceful away from the troubles of his conquered country. He lived with his father, sister, and young wife in a cottage deep in the forest. Trading the hides and furs of the animals that he hunted. That was until the local Ashkian lord decided to build a logging camp near his home. Turlogh was pressed into service to provide meat for the camp. During that time the Ashkian lord, a sorcerer of some power, decided to take Turlogh's wife, Liean, to his bed. When the lord's troops arrived at the cottage to take Liean, Turlogh's father was killed in the struggle. Turlogh's sister, Taia, escaped and she found Turlogh to tell him the terrible news. Rushing to save his wife, Turlogh was ambushed and captured. Beaten and jailed, Turlogh was sentenced to hang for the death of one of the soliders, he killed in the ambush. That night, Taia sneaked into the camp and gave Turlogh a dagger, which he used to kill the guard and escape. Sneaking into the Ashkian lord's tent, Turlogh found his beloved Liean dead and the lord washing the blood from his hands. A quick dagger thrust ended the lord's life and Turlogh escaped to the woods. He took taia to stay with some friends and Turlogh has joined the resistance. His one goal is to make the Ashkian's pay and pay dearly. Though not a blood thirsty man, Turlogh is dedicated to freeing his country from the iron hand of Ashk by any means.


Turlogh is a human 1st level Ranger/1st level Fighter. I have his stats ready to post.

Turlogh is in his mid twenties with short curly black hair and beard. His eyes are green. His is just shy of 6 foot tall with a broad chest and a wirery build. His skin is tanned from working outside.
 
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