Game ideas...

Which Game Would You Want to Play?



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I'm going to do one more game...and it will be Star Wars during the Rebellion Era. I'm liking the idea of playing Rebels against Imperials, but may not start both right away. Since most of the interest is on the Rebel side, it looks like that is the one that'll be going...I'm plotting little details at the moment. Thread may not start up for a bit.

Aaand, on a note about games: The Gods Hate Us has a thread. If you voted, go check in! Room for five of you(plus one more) there!
http://www.enworld.org/forums/showthread.php?p=1822211#post1822211
 


Turanil said:
My game would be called "Back to Tatooine!" and would be set in the middle between episode 3 and 4. It would happen essentially on Coruscant and on Tatooine. Anybody would be interested?

I would be interested, and I will look for more information... Though I am curious as to what you know will happen in episode 3. ;)

ENworld willing I'll probably toss together an PM together with a few ideas… :)

Edit: of course you have PMs turned off... I guess that game plan just went up in smoke. :\
 
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Brother Shatterstone said:
I would be interested, and I will look for more information... Though I am curious as to what you know will happen in episode 3. ;)

I know nothing about episode 3 of course. It's because it would happen on Tatooine when the empire is already running the galaxy, but before the saga of Luke Skywalker. Starships and else would be that we see in all the movies. If you get a look at my "22nd Century Odyssey to Hell game" (Playing the Game forum), you will see that to create an ambiance I personnaly want to put pictures for players to see. For that reason, the action would involve: a lot on Tatooine, a few on Coruscant, inside a Star Destroyer, and some space travel and combat. Of course, players would have a starship: a Corellian YT-1300 Transport (with a really nice deckplan found on the Internet).


Brother Shatterstone said:
ENworld willing I'll probably toss together an PM together with a few ideas… :)

Edit: of course you have PMs turned off... I guess that game plan just went up in smoke. :\

Huh... :confused: I don't understand what you mean. First, what is a PM?

What I see with my 22nd Century Odyssey to Hell game, is that now that it has begun, it shouldn't take so much time to DM, since players don't post that much. In fact, what takes time is first preparation (pulling out a database of photos, preparing a story, etc.), then it seems to go smoothly. So, probably I will have to spend a couple of weeks or more before beginning this game. (But then, RL could ask me to put it aside...)
 


I couldn't resist. The idea of playing the Imperials was too tempting. Personally, its the potential for internal conflict that draws me to it. The Empire may be run by a bunch of evil guys in black, but it doesn't mean that you have to be one. Although I would probably go for the black anyway.
 

doghead said:
I couldn't resist. The idea of playing the Imperials was too tempting. Personally, its the potential for internal conflict that draws me to it. The Empire may be run by a bunch of evil guys in black, but it doesn't mean that you have to be one. Although I would probably go for the black anyway.
And you, sir, have just saved the Imperial game. Now that I've got at least ONE person with interest, I will plot out a way to run a Rebel AND an Imperial game that do work against each other. Bwahaha!

Karl Green said:
Hey I would play in any Star Wars games also

Keep an eye out, then! It'll be a day or two until I get things worked out in my mind, but there shall be two interworking Star Wars games! You may thank doghead for the headaches I will have. ;)
 

Oh dear. I figured that as no one else was interested, I would just remain a lone(ly) voice in the wilderness. Now I am forced to confess I don't have a single SW book.

I would probably go with something fairly simple - a human trooper/intelligence agent - which would make things resonably bodgable if I can get a hand with ironing out the wrinkles. Ankh, if you're OK with that, I'd love to play. If you would rather keep it to people with the books, I understand perfectly.
 

And then there is this rather nifty character generator ...

Dark Jedi: Human Jedi Guardian 3; Init +1; Def 16 (+1 Dex, +5 class); Spd 10m; VP/WP 30 / 16; Atk +6 melee (2d8+3, lightsaber), +4 ranged; SV Fort +6, Ref +4, Will +4; SZ M; FP 1; DSP 15; Rep 2; Str 16, Dex 13, Con 16, Int 10, Wis 14, Cha 11. Challenge Code: A.

Equipment: Lightsaber, dark robes

Skills: Climb +5, Intimidate +2, Jump +4, Tumble +3, Computer Use +1, Knowledge (Jedi lore) +2, Knowledge (Sith lore) +1 Read/Write Basic

Force Skills: Battlemind +7, Heal Self +6, Affect Mind +1, Force Push +1, Move Object +1, Illusion +1, Force Defense +5, Enhance Ability +9, Force Stealth +4

Feats: Force-Sensitive, Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (blaster pistols), Control Exotic Weapon Proficiency (lightsaber)Martial Artist, Two-Weapon Fighting

Force Feats: Alter, Burst of Speed​


Whould just need a bit of tweaking to fit the gen guidlines.
 

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