What game system would you recommend I look at for playing classic modules (Saltmarsh, Dunwater, Keep on the Borderlands, Desert of Desolation).
The games they were originally written for? Too obvious? I'm missing something, aren't I?
D&D 5E has been disappointing me more and more, with inconsistent features and mechanics (ability checks vs saving throws vs other saving throws vs attack rolls vs whatever else there is).
D&D's been /fairly/ consistent about checks all being d20+/-mods vs DC for goin' on 20 years, now. That's an odd issue to have, especially compared to the TSR era.
I also feel that more and more of my time at tables is listening to people argue about Actions vs actions, and come up with cheesy ways to cast spells while holding weapons and shields. Also, it's been three years and I still get players misunderstanding Bonus Actions. I don't know how much of this is the system's fault, but right now I'd like to look at other systems.
Which edition of D&D are, like, /most/ familiar with? Like second nature? Don't even have to crack a book to answer any question about it?
That one.
Failing that, what's the system you're most at home running? The most enthused about running?
What do I want?
A nero-to-hero feeling. I want the beginning characters to be better than zero-power peasants but not heroes. I want the characters to grow into the hero role.
That counts out 13A, otherwise a very good game.
To run classic modules.
To run games longer than one-shots.
Levels to mean things.
Every ed and almost any clone sound like they could do those three things. But, if you run each module in it's native game, no conversions, right... ? OK, if they're from different versions, you'd convert characters between modules?
I don't want a system where the players say, "Yay, a level up, that means I get, umm, slightly better at fighting I guess."
That's D&D, if you're a fighter, prettymuch, exception of 3e, I guess, every other level you're like, ooh, a feat!
But, yeah, aside from that, I just find myself circling back to "why not run the classic modules using the classic game?" Sorry, probably not helpful.