Delemental
First Post
Sorry for the interruption, but I just have a need for some non-productive whining.
So, as of this past Friday my gaming group has gone on hiatus "until further notice" due to lack of participation. Besides our DM, we had three active players (myself and two others), and the rest have vanished.
Of the MIA's, only one had what I consider a valid reason (school). The others would say they liked the game and wanted to keep coming, but more often than not didn't show up. We even switched game night from Saturday to Friday to accomodate people. But all too often we'd call these players about 30 minutes after our normal start time to learn that they'd decided to go see a movie, or a concert.
My main frustration is the lack of commitment. Sure, it's just a game, but it's still an event which affects the lives of others. We hold the game at my house, which means I've got to put my kid to bed and then hurry up and get the house ready for guests. One of the regular players lives 45 minutes away, and the GM lives over an hour away (moving to Friday was partially for his benefit, as he works much closer to my house and can therefore just 'hang out' in my end of town after work instead of going home then coming back). It would have been better all around had the problem players just been up front and said "I can't commit to a weekly game because I have other things I'd rather do".
Now I'm irritated because I have no game, and that's my major source of stress relief for the week as well as the only real "me time" I ever get. The prospects for the game restarting aren't that great. We'd have to be able to recruit at least two players who could commit to a weekly game (the DM won't run for less than four, and prefers around six). My other option, of course, would be to find a new group of my own, but I'm picky about the type of group I'm in.
And, to top it all off, I'm dubious about what will happen if we do restart. We've been running City of the Spider Queen - which, as I gather from comments made here on these boards, is a long, combat-intensive adventure - and I frankly haven't been that thrilled with it. It was made worse by one player in particular, who has the bad combination of being a powergamer who doesn't recognize it, and someone who confuses "good roleplaying" with "getting my way and being the center of attention all the time". While this player appears to be gone (one of the players who thought that the game was just one of his menu of entertainment choices for the evening), and while my DM has commented that he wants to get away from the "hack and slash", I don't see how that will work if he also wants to finish this adventure.
There. I'm done now.
So, as of this past Friday my gaming group has gone on hiatus "until further notice" due to lack of participation. Besides our DM, we had three active players (myself and two others), and the rest have vanished.
Of the MIA's, only one had what I consider a valid reason (school). The others would say they liked the game and wanted to keep coming, but more often than not didn't show up. We even switched game night from Saturday to Friday to accomodate people. But all too often we'd call these players about 30 minutes after our normal start time to learn that they'd decided to go see a movie, or a concert.
My main frustration is the lack of commitment. Sure, it's just a game, but it's still an event which affects the lives of others. We hold the game at my house, which means I've got to put my kid to bed and then hurry up and get the house ready for guests. One of the regular players lives 45 minutes away, and the GM lives over an hour away (moving to Friday was partially for his benefit, as he works much closer to my house and can therefore just 'hang out' in my end of town after work instead of going home then coming back). It would have been better all around had the problem players just been up front and said "I can't commit to a weekly game because I have other things I'd rather do".
Now I'm irritated because I have no game, and that's my major source of stress relief for the week as well as the only real "me time" I ever get. The prospects for the game restarting aren't that great. We'd have to be able to recruit at least two players who could commit to a weekly game (the DM won't run for less than four, and prefers around six). My other option, of course, would be to find a new group of my own, but I'm picky about the type of group I'm in.
And, to top it all off, I'm dubious about what will happen if we do restart. We've been running City of the Spider Queen - which, as I gather from comments made here on these boards, is a long, combat-intensive adventure - and I frankly haven't been that thrilled with it. It was made worse by one player in particular, who has the bad combination of being a powergamer who doesn't recognize it, and someone who confuses "good roleplaying" with "getting my way and being the center of attention all the time". While this player appears to be gone (one of the players who thought that the game was just one of his menu of entertainment choices for the evening), and while my DM has commented that he wants to get away from the "hack and slash", I don't see how that will work if he also wants to finish this adventure.
There. I'm done now.