Gaming W/Jemal: Mutant Rising OOC (Game has started!)

I didn't say anything about you, Jemal. You weren't arguing about it, and you hadn't even given a GM ruling on it yet. But Binder isn't the GM and was arguing about it as if he just 'knew' he was right without needing to check the rules. I ALWAYS open up my rulebook before I argue a rules point. He just wouldn't bother to read the pages I cited before resuming his argument. The GM can change the rules, but people shouldn't argue about them without actually reading them fully first.
 

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I did read the sections in question. The fact that they apparently contradicted simple physics was what confused me as it's never actually spelled out that your one move covers the entire round or that you're actually moving at twice the given speed during the strictly move portion of your round (which could have some impact in more "realistic" games where the sound or the light barrier limits are involved (or with Only when crossing the sound barrier Sonic Boom powers, for example)). Ah well.

On another tack, I'll be heading back to the woods yet again tuesday of next week. I should have internet access during that 10 day, but the camp hasn't had a watchman for the last 6 months, so who knows what we'll find once we get there? Fair warning and all that.

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BindeR Fred, Hi-ho, Hi hooo!
 
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Arkhandus - It wasn't the fact that I thought you were insulting me that I took umbrage to, it was the general tone of your comments
ex: "for f**ks sake", "It's obvious" "I'm tired of wasting my time" "you should actually read the rules" "I shouldn't need to restate this". Taken altogether your last couple of posts had a generally angry and insulting tone, and I've never been accused of being a very calm person, so I responded a bit heatedly.

Now granted, you're correct about it, but there are more... diplomatic ways of saying so. (Also granted this may be a bit contradictory coming from me, but hey I'm an admitted hypocrit, so I get away with it. ;) )

The reason I mentioned myself was to point out that even an obsessed rules lawyer such as myself missed the particular point in the rules that you were talking about (And I actually did look for it, but did not find it until you posted the page number).

Be that as it may, there seems to have been no adverse/long lasting effects from this argument, so it's all good. We found out for sure how the movement rules work, and nobody seems pissed. All in all a good thing.

Binder - I'll hopefully be able to wrap up the current situation before you have to leave, but assuming Nightshift is involved when you leave do you have any problems/guidelines for me autopiloting him while you're gone?(Only if needed, of course)

Everyone - B/c binder & ark were talking about 'precise speeds', I figure I'll make this clear - I'll be using the 'general speed' variation (AKA 1mph = 10'/round) for simplicity, rather than the precise calculations.
 

*fly voice* Help meeeeeeee! Heeeeeeeelp meeeeeeeeee!

If push comes to shove, I can have Cassandra try to improvise a platform to fly herself away on...but I was kind of wanting to play her more naive about the possibilities of her powers at this point, since she's never really pushed them before.

So if someone can and will rescue her, I'd be much obliged. :)

That said, I don't wanna slow the game down over it.
 

I was perfectly polite up until my 3rd or 4th response to Binder's argument. Only then did I get exasperated and ticked off. I tried explaining it the first 2 or 3 times. The explanations I gave, with the citations I gave, should have been enough to find the rules in the book and carefully read them in full./U]
 
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Sorry for the absense. I've had difficulties getting the site to work. Things seem to be working better now.
 

Healing in M&M is really fast. I'm going to chalk that up to general superheroic healing powers and have Roy be shocked at his rapid healing when he wakes up fine in an hour or two (however long it takes him to make a DC 10 con check) unless you object.
 

it's not really "You've fully healed", it's more that your body has recovered to the point where you're not being debilitated by your injury anymore. You'd probably still be sore/cut/bruised/etc, unless you actually do have a healing power, they just don't bother you enough to impeed you.
 

[sblock="For Jemal"]Did you see my post on page 10 of your school of hard knocks thread? I'll understand if you have too many PCs, but you did just have someone drop out. :D

Sorry to spam this game with this, but I tried to PM you, and for some reason ENworld wouldn't let me.

The character concept I had in mind was a recast of one of my most fun 3e characters, Devon the bronze Knight.

Only to provide more contrast to the rest of the PCs in the school campaign he would be a Black Knight. IE. Level one Knight, the rest as a Black Dragon Shaman. I found the Heavy Armour and Martial Weapons (and HP) from the knight class complemented the auras of the Dragon Shaman and made a really fun front line sort of character. Mind you Devon was completely over the top in a flamboyantly overconfidant sort of way. He once challanged an entire bandit camp in order to 'provide a distraction'. A black knight/student would likely be more circumspect. ;D[/sblock]
 

Hey there folks and sorry for the lack of posting!

Rather obviously, the camp didn't have working internet (too much trees in front of the satellite, I think -- which is kind of ironic considering the amount of swamp in the region. I tried to get it working for a good 8h over two days and then gave up : got to do actual work sometimes too, you know :)). Anyway, reading through the IC thread as we speak and looking forward to diving back into the Nighshift's combat boots!

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Binder Fred, older, wiser and just a tiny bit richer.
 
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